His family lost to criminal violence, Frank Castle became obsessed with vengeance. As the Punisher he is the ultimate any-means necessary vigilante, single mindedly hunting down villains and enacting revenge.
Advanced military training and an arsenal of deadly weapons make The Punisher ruthlessly effective.
POWER COST 7 The Punisher lobs a bottle of liquid mayhem. Damages the enemy team for 164 and creates a Red Countdown tile that spreads fire every 3 turns, converting a random basic color tile to a 16 damage Attack tile.
Level Upgrades: Level 2: Increases Attack tile damage to 20. Level 3: Increases initial team damage to 246. Level 4: Increases Attack tile damage to 24. Level 5: Reduces Countdown to 2.
At Max Level: Level 3: Deals 783 damage to enemy team and deals extra 65 damage per Attack tile. Level 4: Deals 783 damage to enemy team and deals extra 78 damage per Attack tile. Level 5: Deals 783 damage to enemy team and deals extra 78 damage per Attack tile.
Judgement
POWER COST 8 The Punisher unloads his arsenal. Destroys a 3x3 group of tiles, doing damage but not generating AP. Chaos creates an opening, converting a basic color tile to a strength 27 Strike tile.
At Max Level: Level 3: Creates 2 Strike Tiles with strength of 104 (total strength of 208). Level 4: Creates 2 Strike Tiles with strength of 122 (total strength of 244). Level 5: Creates 3 Strike Tiles with strength of 122 (total strength of 366).
Retribution
POWER COST 8 The Punisher draws his sidearm and finishes what he started. Damages the target for 274. If they are below 20% of their max health, he downs them.
Level Upgrades: Level 2: Increases base damage to 411. Level 3: Downs target if their health is below 30% of max. Level 4: Increases base damage to 548. Level 5: Downs target if their health is below 40% of max.
At Max Level: Level 3: Deals 1304 damage to the target. Level 4: Deals 1738 damage to the target. Level 5: Deals 1738 damage to the target.