After absorbing huge amounts of gamma radiation, physicist Bruce Banner emerged with impressive, but volatile, super powers. When under stress Dr. Banner transform into the Hulk, a nearly invincible muscle-bound force of nature. Capable of withstanding and delivering huge amounts of damage, the Hulk is at his most dangerous when angry.
Powers
Thunderous Crap
Power Cost: 10 AP
The Hulk claps and a sonic shockwave rips through the battlefield. Does 274 damage to the target and destroys 3 tiles plus one for every two Green AP the team has. Does not generate AP.
Level Upgrades:
Level 2: Does 296 damage to the target and destroys 4 tiles plus one for every two Green AP.
Level 3: Does 323 damage to the target and destroys 5 tiles plus one for every two Green AP.
Level 4: Does 351 damage to the target and destroys 6 tiles plus one for every two Green AP.
Level 5: Does 378 damage to the target and destroys 8 tiles plus one for every two Green AP.
At Max Level:
3 covers: Deals 1025 damage to the target.
4 covers: Deals 1112 damage to the target.
5 covers: Deals 1199 damage to the target.
Smash
Power Cost: 14 AP
The Hulk smashes, consuming up to 10 of the team's Green AP and damaging the target for 657 plus 44 for each Green AP remaining. Does 30% of the damage to allies if there are more than 10 Green tiles on the board.
Level Upgrades:
Level 2: 723 base damage. 55 damage for each Green AP remaining.
Level 3: 788 base damage. 66 damage for each Green AP remaining.
Level 4: 854 base damage. 83 damage for each Green AP remaining.
Level 5: 920 base damage. 110 damage for each Green AP remaining.
At Max Level:
3 covers: Deals 2503 damage to the target plus 209 for each Green AP remaining.
4 covers: Deals 2712 damage to the target plus 261 for each Green AP remaining.
5 covers: Deals 2920 damage to the target plus 348 for each Green AP remaining.
Anger
Power Cost: PASSIVE
(Passive) The Hulk is angry! When damaged for over 5% of his health, a random basic Black tile becomes a 1 turn Countdown that changes 1 basic tile(s) to Green.
Level Upgrades:
Level 2: Increases Green tiles created to 2.
Level 3: Increases Green tiles created to 3.
Level 4: Increases Green tiles created to 4.
Level 5: Increases Green tiles created to 5, damages allies for 27 and enemies for 55.
At Max Level:
5 covers: Damages allies for 87 and enemies for 174.
Notes
- First was available as reward on The Hulk (Episode 2) event.
You can get these covers as rewards:
Daily Reward:
Green Daily Reward (Day 90)
Best Build
Level
See Also
Gallery
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