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Team-ups allow three additional characters to fight by your side and deliver a well-timed punch! Each team-up power brought into battle is a single use ability, and must be powered by team-up AP that is generated by matching team-up tiles.

Team-up tiles have replaced environment tiles and open up new gameplay strategies for players of all levels. Unlike environment tiles, team-Up tiles deal damage to the enemy when matched.

The player has a ~15% chance to obtain team-ups in any battle where they defeat a hero or villain who has a team-up ability. Members of alliances can also send their characters as team-ups to each other, although the precise power granted will be chosen randomly from among the eligible abilities of the character sent.

Up to 5 characters can be sent away as team-ups at any time. Sending a character away as a team-up will activate that character's team-up cooldown, during which time they cannot be sent again as a team-up, but will still be available to do battle for the player.

Notes

  • If a character is powered up in an event, the team-ups associated with that character will also be powered up.
  • In PvE, players are prohibited from selecting a team-up if that character is already on the enemy team or is an enemy team-up. There is no such restriction in PvP.
  • In PvE, if the defender has a particularly dangerous team-up, the player can opt to deploy that character in the match, thereby preventing the defender from using that team-up. This trick will not work in PvP.
  • Team-ups are chosen randomly for defenders in PvP from a pool of team-ups that is appropriate to the strength of the defender.
  • Team-ups are chosen randomly for defenders in PvE from a pool of team-ups based on the player's lineup. It is therefore possible to change the AI's team-up power in PvE by adjusting one's lineup.
  • Passives and powers that change the caster's state cannot be given as Team-ups. For powers that have both an active and a passive, only the active parts can be given as Team-ups.
  • For more information on team-ups you could see the following video [[1]]

Example Team-Ups AP

Ares (Dark Avengers) Team Up.png

Ares
(Dark Avengers)

Nick Fury (Director of S.H.I.E.L.D.) Team Up.png

Nick Fury
(Director of S.H.I.E.L.D.)

Black Panther (Man Without Fear) Team Up.png

Black Panther
(T'Challa)

Moonstone (Dark Avengers Ms. Marvel) Team Up.png

Moonstone
(Dark Avengers)

Captain America (Steve Rogers) Team Up.png

Captain America
(Steve Rogers)

Juggernaut (Classic) Team Up.png

Juggernaut
(Classic)

Character Cooldowns

36 Hours (300 hero points to recall)

  • Howard the Duck
  • Hulk (Totally Awesome)
  • Kingpin
  • Nick Fury
  • Nova
  • Quake
  • Red Hulk
  • Thing
  • Thor (Goddess)
  • Hulkbuster IM

28 Hours

24 Hours

16 Hours

  • Black Widow (Grey Suit)
  • Captain Marvel
  • Colossus
  • Cyclops
  • Daken (Classic)
  • Doctor Doom
  • Doctor Octopus
  • Falcon only  available
  • Gamora only   available
  • Hood
  • Hulk
  • Iron Man (Model 40)
  • Loki
  • Luke Cage
  • Psylocke
  • Ragnarok
  • Rocket & Groot
  • She-Hulk
  • Wolverine (Patch) only  available

12 Hours(125 hero points to recall)

  • Carnage
  • Cyclops (Classic)
  • Elektra
  • Invisible Woman
  • Black Widow (Original)
  • Human Torch (Johnny Storm)
  • Storm (Classic)
  • Thor (Marvel NOW!)

8 Hours

  • Beast
  • Blade
  • Captain America (Steve Rogers)
  • Daredevil
  • Iron Fist
  • Mystique
  • Spider-Man (Classic)
  • Ares
  • Daken
  • Hawkeye (Modern)
  • Magneto (Marvel NOW!)
  • Wolverine (Astonishing X-Men)
  • Bullseye

6 Hours

  • Black Widow (Modern)
  • Spider-Man (Original)
  • Storm (Modern)

4 Hours

  • Captain America (Modern)
  • Moonstone
  • Spider-Man (Bag-Man)
  • Hawkeye (Classic)
  • Iron Man (Model 35)
  • Juggernaut
  • Venom

2 Hours (50 hero points to recall)

  • Yelena Belova

N/A (cannot be sent)

Characters that interact with Team-Up AP or tiles

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