Raised in isolation to be the world's greatest master of martial arts, Shang-Chi broke free of his father's insidious influence rather than let his skills be used for evil. In the outside world, Shang-Chi has little wealth and few allies, but with his discipline and training he will earn respect worthy of a hero.
Powers[]
Vital Balance[]
POWER COST 7
Disciplined breathing keeps energy flowing through Shang-Chi's body in times of intense exertion. Destroys 3 chosen basic or Team-Up tiles. Shang-Chi restores 576 health for each Combo Point he has. (Destroyed tiles deal damage but do not gain AP).
Level Upgrades:
Level 2: Restores 699 health per Combo Point.
Level 3: Restores 823 health per Combo Point.
Level 4: Destroys 4 tiles.
Level 5: Destroys 5 tiles. Restores 1070 health per Combo Point.
At Max Level:
Level 3: Restores 3310 health per Combo Point.
Level 4: Destroys 4 tiles.
Level 5: Destroys 5 tiles. Restores 4303 health per Combo Point.
Deadly Hands[]
POWER COST 7
When properly trained, the bare hand is as powerful as any weapon. Converts a chosen basic or Team-Up tile into a Critical tile. For every 5 Combo Points he has, Shang-Chi converts one of the basic tiles surrounding the chosen tile to a Charged tile.
Level Upgrades:
Level 2: Creates a Charged tile for every 4 Combo Points.
Level 3: Creates a Charged tile for every 3 Combo Points.
Level 4: Creates a Charged tile for every 2 Combo Points.
Level 5: Creates a Charged tile for each Combo Point.
At Max Level:
Level 3: Creates a Charged tile for every 3 Combo Points.
Level 4: Creates a Charged tile for every 2 Combo Points.
Level 5: Creates a Charged tile for each Combo Point.
River of Blows[]
POWER COST 0
(PASSIVE) Shang-Chi maintains a relentless flow of attacks. Whenever Shang-Chi's team makes a Red or Purple match, he gains a Combo Point (Up to 10). Each Combo Point increases Shang-Chi's match damage by 74. If Shang-Chi ends a turn without his team having made a Red or Purple match he loses all Combo Points.
Level Upgrades:
Level 2: Increases match damage by 81.
Level 3: Increases match damage by 89.
Level 4: Increases match damage by 104.
Level 5: Increases match damage by 133.
At Max Level:
Level 3: Increases match damage by 328.
Level 4: Increases match damage by 358.
Level 5: Increases match damage by 417.
Notes[]
Levels[]
Gallery[]
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Rare |
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Legendary |
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Epic |
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