Power Cost: 11 [[File:RedTile.png]] AP<br />The Sentry projects an epic energy blast. Damages the enemy team for 189 before shattering up to 4 random Red tiles. Each tile damages the enemy team for 35 and allies for 35 but does not generate AP. This ability ends the turn.<br />
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Power Cost: 11 [[File:RedTile.png]] AP<br />The Sentry projects an epic energy blast. Damages the enemy team for 329 before shattering up to 4 random Red tiles. Each tile damages the enemy team for 82 and allies for 82 but does not generate AP. This ability ends the turn.<br />
Level Upgrades:<br />
Level Upgrades:<br />
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==='''World Rupture'''===
==='''World Rupture'''===
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Power Cost: 11 [[File:GreenTile.png]] AP<br />Sentry flies into the heart of the battlefield, sending waves of kinetic energy rippling outward. Creates Countdown tiles that do 44 damage to enemies and 27 to allies.<br />
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Power Cost: 12 [[File:GreenTile.png]] AP<br />Sentry flies into the heart of the battlefield, sending waves of kinetic energy rippling outward. Creates Countdown tiles that do 44 damage to enemies and 27 to allies.<br />
Level Upgrades:<br />
Level Upgrades:<br />
Revision as of 05:51, 26 November 2014
The world forgot that Robert Reynolds was The Sentry, a tortured hero with the power of one million suns.
Power Cost: 11 AP The Sentry projects an epic energy blast. Damages the enemy team for 329 before shattering up to 4 random Red tiles. Each tile damages the enemy team for 82 and allies for 82 but does not generate AP. This ability ends the turn.
Level Upgrades:
Level 2: Sentry hits the enemy team for 355 damage. Damage to his own team is reduced to 66 damage per tile. Level 3: Sentry hits the enemy team for 378 damage, and destroys 5 Red tiles. Level 4: Sentry hits the enemy team for 428 damage, and destroys 7 Red tiles. Level 5: Sentry hits the enemy team for 494 damage, and destroys 9 Red tiles. Damage to his own team is reduced to 43 damage per tile destroyed.
At Max Level: 3 covers: 4 covers: 5 covers: Damages the enemy team for 1565 + 261 enemies/137 allies per Red tile destroyed (max 9).
World Rupture
Power Cost: 12 AP Sentry flies into the heart of the battlefield, sending waves of kinetic energy rippling outward. Creates Countdown tiles that do 44 damage to enemies and 27 to allies.
Level Upgrades:
Level 2: Impact extends further towards the corners. Level 3: Countdown tiles do 50 damage to the enemy. Reduces ally damage to 23. Level 4: Impact extends further towards the corners. Countdown tiles do 52 damage to the enemy. Reduces ally damage to 20. Level 5: Impact extends further towards the corners. Countdown tiles do 58 damage to the enemy.
At Max Level: 3 covers: 4 covers: 5 covers: 16 tiles max, 182 damage to enemies and 64 to allies. With all tiles going off, does 2912 + 16*(ally strike - enemy protect) to enemy team, 1024 to allies.
Note: 3-turn countdown tiles are laid down in a centered "X" pattern. Only converts basic color tiles. When they go off, they are removed one-by-one and do the stated damage.
Sacrifice
Power Cost: 8 AP The Sentry sacrifices himself for the good of the team. He takes 646 damage, but converts a random Yellow tile into a strike tile with a strength of 104.
Level Upgrades:
Level 2: Creates a strike tile with a strength of 114. Level 3: Sentry takes 543 damage. Level 4: Creates a strike tile with a strength of 139. Level 5: Creates a strike tile with a strength of 180.
At Max Level: 3 covers: 4 covers: 5 covers: Sentry takes 1724 damage and creates a strike tile with a strength of 571.
Notes
First was available as reward on Prodigal Sun event (2014 May 19-28).
On 2014 May 20, World Rupture description changed (originally "Creates Green Countdown...").
With one maxed Sacrifice strike tile, a maxed World Rupture does 13568 damage to the enemy team, plus possible match damage.