Sentinel Seeker | ||
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Powers | Green, Blue, Black | |
Powers Icon | ||
Groups | Sentinels |
Powers[]
Field Scanner[]
POWER COST 0
(PASSIVE) The Seeker scans the battlefield for any signs of Mutants or hostile life. At the start of the turn, creates a random Charged tile. then, if 3 or more Charged tiles exist in a color, destroy those tiles. (Destroyed tiles do not generate AP.)
Data Analysis[]
POWER COST 4
The Seeker analyzes the data it's collected, firing a laser at the enemies it's revealed. Creates a 3-turn Blue Countdown tile. When it expires, if a Charged tile matches the enemy's strongest color, deals X damage to the enemy team, otherwise deals X damage to the target.
Searchlight[]
POWER COST 5
The Seeker singles out the weak with its searchlight. Creates a 3-turn Black Countdown tile if one doesn't exist. Wile it's on the board, it brings the enemy with the least health to the front at the start of the turn.
Levels[]
Apperances[]
Gallery[]
Enemies | |
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Maggia |
Don • Hitman • Muscle • Thug |
Doombots |
Brawler • Coordinator • Decoy • Defender |
H.A.M.M.E.R. |
Analyst • Assassin • Bomb Tech • Commander • Demolitionist • Grenadier • Lieutenant Pyro • Sniper • Soldier • Spy |
Iso-8 Mutants |
Control • Criterion • Empiricist • Subject |
S.H.I.E.L.D. |
Analyst • Commander • Grenadier • Lieutenant • Pyro • Sniper • Soldier • Spy |
The Hand |
Gorgon • Kishu • Konran • Shinobi • Teisatsu |
Ultron |
Sentry Fighter • Sentry Flyer • Sentry Gunner • Ultron • Ultron Prime |
Symbiotes |
Carrier • Mutation • Demolisher • Horror |
Mindless Ones |
Kaecilius • Brute • Savage • Devastator |
A.I.M. |
F.O.R.C.E. • M.E.C.H.A. • M.E.D.T.E.C.H. • S.P.L.I.C.E.R. |
Sentinels |
Eradicator • Instigator • Seeker • Vanguard |
• Galactus • Apocalypse |