- Main article: Omega Red
Arkady Rossovich was already a troubled child when he discovered his Mutant power enabled him to steal life. His troubles led him to be arrested by Sean Cassidy, who would later become the X-Men's Banshee. Arkady was then experimented on as part of the Weapon X project. This experimentation left him with radiation poisoning that would kill him if he didn't regularly drain life to survive. Using carbonadium tentacles to aid his Mutant abilities, Omega Red will stop at nothing to acquire a cure.
Powers[]
Tentacle Snare[]
POWER COST
7
Using his tentacles to ensnare his foes, Omega Red drains their life force, boosting his healing factor and strength. Deals 345 damage to the target enemy and heals Omega Red for 10% of the damage dealt. Additionally, for the next 3 turns, Omega Red's damage is increased by 35%. Using this ability when Omega Red is already buffed resets duration.
Level Upgrades:
Level 2: Deals 411 damage, heals for 11%, increases damage by 45%.
Level 3: Deals 466 damage, heals for 13%, increases damage by 55%.
Level 4: Deals 511 damage, heals for 18%, increases damage by 70%.
Level 5: Deals 711 damage, heals for 20%, increases damage by 90% for 4 turns.
At Max Level:
Level 3: Deals 1455 damage, heals for 13%, increases damage by 55%.
Level 4: Deals 1595 damage, heals for 18%, increases damage by 70%.
Level 5: Deals 2221 damage, heals for 20%, increases damage by 90% for 4 turns.
At Champion Max Level:
Level 3: Deals 1791 damage, heals for 13%, increases damage by 55%.
Level 4: Deals 1964 damage, heals for 18%, increases damage by 70%.
Level 5: Deals 2734 damage, heals for 20%, increases damage by 90% for 4 turns.
Death Spores[]
POWER COST
0
(PASSIVE) Omega Red's death spores weaken anyone unfortunate enough to be exposed to them. At the start of battle or Omega Red's turn, if one doesn't exist, create a random 4-turn Death Spore Countdown tile, prioritizing Black tiles. Each turn, it deals 47 damage to the enemy team for each turn it existed (including the turn it was placed), and their damage is reduced by 5% (max 50%). This passive cannot be disabled by stuns.
Level Upgrades:
Level 2: The Death Spore Countdown tile deals 54 damage to the enemy team.
Level 3: Create a random 4-turn Death Spore Countdown tile that deals 59 damage to the enemy team.
Level 4: The Death Spore Countdown tile deals 72 damage to the enemy team.
Level 5: Create a random 4-turn Death Spore Countdown tile that deals 93 damage to the enemy team.
At Max Level:
Level 3: Create a random 4-turn Death Spore Countdown tile that deals 168 damage to the enemy team.
Level 4: The Death Spore Countdown tile deals 204 damage to the enemy team.
Level 5: Create a random 4-turn Death Spore Countdown tile that deals 264 damage to the enemy team.
At Champion Max Level:
Level 3: Create a random 4-turn Death Spore Countdown tile that deals 208 damage to the enemy team.
Level 4: The Death Spore Countdown tile deals 252 damage to the enemy team.
Level 5: Create a random 4-turn Death Spore Countdown tile that deals 326 damage to the enemy team.
Carbonadium Armor[]
POWER COST
5
Even when you have a healing factor, a little armor can go a long way. Create up to 2 strength 23 Protect tiles. Then if Omega Red is below 25% health, heal for 132 for each Protect tile on the board or 15% of Omega Red's max health, whichever is lower.
(PASSIVE) When Omega Red makes a Match-5 or greater, create 1 strength 23 Protect tile.
Level Upgrades:
Level 2: Creates strength 27 Protect tiles. If Omega Red is below 30% health, heal for 141 or 16% of max health.
Level 3: Creates strength 31 Protect tiles. If Omega Red is below 35% health, heal for 158 or 18% of max health.
Level 4: Creates strength 39 Protect tiles. If Omega Red is below 40% health, heal for 184 or 21% of max health. Passive triggers when Omega Red makes a Match-4 or greater.
Level 5: Creates strength 56 Protect tiles. If Omega Red is below 50% health, heal for 220 or 25% of max health.
At Max Level:
Level 3: Creates strength 96 Protect tiles. If Omega Red is below 35% health, heal for 493 or 18% of max health.
Level 4: Creates strength 122 Protect tiles. If Omega Red is below 40% health, heal for 575 or 21% of max health. Passive triggers when Omega Red makes a Match-4 or greater.
Level 5: Creates strength 174 Protect tiles. If Omega Red is below 50% health, heal for 686 or 25% of max health.
At Champion Max Level:
Level 3: Creates strength 118 Protect tiles. If Omega Red is below 35% health, heal for 607 or 18% of max health.
Level 4: Creates strength 150 Protect tiles. If Omega Red is below 40% health, heal for 708 or 21% of max health. Passive triggers when Omega Red makes a Match-4 or greater.
Level 5: Creates strength 214 Protect tiles. If Omega Red is below 50% health, heal for 845 or 25% of max health.
Notes[]
Levels[]
Gallery[]
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Rare |
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Legendary |
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Epic |
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| File:CosmicRarityStar.pngFile:CosmicRarityStar.png Cosmic |
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