Nick Fury, Jr. followed in his father's footsteps to become Director of S.H.I.E.L.D.. Raised Marcus Johnson, he inherited the benefits of the Infinity Formula, slowing his aging and accelerating his healing.
Director Fury is a worthy combatant due to his military training and relentless physical conditioning. What makes him truly formidable is his executive access to the technology, operatives, intelligence, and affiliations of S.H.I.E.L.D.
(The following numbers may no longer be accurate, as the abilities were modified in March of 2019.)
Level 2: Iron Man arrives, weapons primed. (Deals 1370 damage to the target and improves Protect tiles).
Level 3: Hawkeye, aiming to win (Places 2 Critical tiles and improves previous numbers).
Level 4: Hulk, hungry to smash (deals 379 team damage and improves previous numbers).
Level 5: Black Widow, set up to stun (Stuns the target for 2 turns. Also, creates 3 critical tiles and improves previous numbers).
At Max Level:
Level 3: Creates two 163 strength Protect tiles and Deals 2720 damage to the target.
Level 4: Creates two 163 strength Protect tiles and Deals 2720 damage to the target.
Level 5: Creates two 163 strength Protect tiles, Deals 2720 damage to the target, creates 3 critical tiles, deals 1360 damage to all enemies, and stuns the target for 2 turns.
(Max level numbers are probably incorrect.)
POWER COST 10
Fury directs his agents to set traps at reported enemy locations. Creates 2 trap tiles that, when matched by the enemy, detonate in unison dealing 769 damage each (but not generating AP). If you match a trap it detonates dealing 384 damage. Enemies cannot see the trap tiles.
Level 2: Creates 3 traps.
Level 3: Creates 4 traps.
Level 4: Creates 5 traps.
Level 5: Creates 7 traps.
At Max Level:
Level 5: Deals 1505 damage on each enemy match and 752 damage for your team match.
POWER COST 11
Enemy intel stolen, Nick Fury leads his team to safety. Deals 926 damage and creates a 3 turn Countdown tile that, when activated, steals 2 AP from the enemy's strongest color before converting to a strength 56 Strike tile.
Level 2: Deals 1347 damage and converts to a strength 66 Strike tile.
Level 3: Deals 1574 damage and creates a 2 turn countdown tile that steals 3 AP.
Level 4: Deals 1991 damage, steals 4 AP, and converts to a strength 83 Strike tile.
Level 5: Deals 3195 damage, steal 6 AP, and converts to a strength 92 Strike tile.
At level 270:
Level 5: Deals 6224 damage and creates a 2 turn Countdown tile that steals 6 AP from the enemy's strongest color before converting to a strength 180 Strike tile.
Originally only available as a reward in Season Events.
One cover of each color is availible as a S.H.I.E.L.D. Resupply reward on days 400, 429 and 460.
Nick Fury's abilities were changed in March of 2019. Both versions can be found at the following link, with the original version under the spoiler: https://forums.d3go.com/discussion/6444/nick-fury-director-of-s-h-i-e-l-d
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