A highly skilled fighter, Namora is a precise and ruthless warrior whose skills with a harpoon and connection with the creatures of the deep make her an invaluable member of Namor's army.
Powers[]
Cut Once[]
POWER COST 8
Part of being stronger than most foes means that you can strike precisely with overwhelming force and save your power for those that deserve it. Deal 417 damage, regaining 2 AP if the target is Downed.
(PASSIVE) Namora's match and ability damage is increased by 2% for each Blue basic tile on the board.
Level Upgrades:
Level 2: Deals 600 damage.
Level 3: Deals 696 damage. Regains 3 Red AP. Match and ability damage is increased by 3% for each Blue basic tile on the board.
Level 4: Deals 834 damage. Regains 4 Red AP. Match and ability damage is increased by 4% for each Blue basic tile on the board.
Level 5: Deals 1068 damage. Regains 5 Red AP. Match and ability damage is increased by 6% for each Blue basic tile on the board.
At Max Level:
Level 3: Deals 1356 damage. Regains 3 Red AP. Match and ability damage is increased by 3% for each Blue basic tile on the board.
Level 4: Deals 1624 damage. Regains 4 Red AP. Match and ability damage is increased by 4% for each Blue basic tile on the board.
Level 5: Deals 2079 damage. Regains 5 Red AP. Match and ability damage is increased by 6% for each Blue basic tile on the board.
No Obstacles[]
POWER COST 8
Cover and defensive emplacements will bow before the might of Namora. Deals 222 damage to the enemy team, destroying 1 enemy Protect tile(s).
(PASSIVE) Namora's match and ability damage is increased by 3% for each enemy Protect tile destroyed or matched by allies (up to 5).
Level Upgrades:
Level 2: Deals 351 damage. Up to 7 Protect tiles.
Level 3: Deals 371 damage to the enemy team, destroying 2 enemy Protect tiles. Match and ability damage is increased by 4%.
Level 4: Deals 517 damage to the enemy team, destroying 3 enemy Protect tiles. Match and ability damage is increased by 5% for each enemy Protect tile destroyed or matched by allies (up to 8).
Level 5: Deals 850 damage to the enemy team, destroying 3 enemy Protect tiles. Match and ability damage is increased by 6% for each enemy Protect tile destroyed or matched by allies (up to 10).
At Max Level:
Level 3: Deals 722 damage to the enemy team, destroying 2 enemy Protect tiles. Match and ability damage is increased by 4%.
Level 4: Deals 864 damage to the enemy team, destroying 3 enemy Protect tiles. Match and ability damage is increased by 5% for each enemy Protect tile destroyed or matched by allies (up to 8).
Level 5: Deals 1654 damage to the enemy team, destroying 3 enemy Protect tiles. Match and ability damage is increased by 6% for each enemy Protect tile destroyed or matched by allies (up to 10).
Empire's Might[]
POWER COST 6
The might of the empire is not only in its direct projection of strength, but also in its ability to undermine its opponent's ability to fight. Create 3 Red, Green, or Purple Trap tiles. When one of her Trap tiles is matched, deal 213 damage, ignoring Protect tiles, steal 2 AP in the tile's color, and convert a random basic tile to Blue.
Level Upgrades:
Level 2: Deals 305 damage.
Level 3: Deals 398 damage.
Level 4: Deals 575 damage.
Level 5: Creates 4 Red, Green, or Purple Trap tiles. Deals 694 damage.
At Max Level:
Level 3: Deals 776 damage.
Level 4: Deals 1121 damage.
Level 5: Creates 4 Red, Green, or Purple Trap tiles. Deals 1353 damage.
Notes[]
Levels[]
Gallery[]
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![]() ![]() Uncommon |
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![]() ![]() ![]() Rare |
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![]() ![]() ![]() ![]() Legendary |
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![]() ![]() ![]() ![]() ![]() Epic |
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