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"Hailing from another dimension, Quentin Beck has arrived to save the day! This powerful mage uses his mystical arsenal to keep citizens safe and monsters at bay. He is the one and only Mysterio!"

Powers[]

From Thin Air[]

POWER COST  Purple  7
On the horizon, rolling in on a tide of fog, you spot him! With the wind ever at his back, Mysterio fends off the specter of evil with ease. Turn Mysterio Invisible for 2 turns and create 2 Blue Trap tiles that deal 180 damage when matched or destroyed. If Mysterio is Invisible, these Trap tiles deal 271 damage.

Level Upgrades:
Level 2: Creates 3 Blue Trap tiles that deal 324 damage...if Mysterio is Invisible, these Trap tiles deal 506 damage.
Level 3: Deals 504 damage, 813 damage if Mysterio is Invisible.
Level 4: Turns Mysterio Invisible for 3 turns and creates 4 Blue Trap tiles.
Level 5: Turns Mysterio Invisible for 4 turns and creates 5 Blue Trap tiles that deal 720 damage...If Mysterio is Invisible, these Trap tiles deal 1138 damage.


For My Next Trick[]

POWER COST  Blue  Passive
The magnificent Mysterio floods the room with dazzling mists, disorienting his enemies as he plans his next move. At the start of his turn, if Mysterio has 8 or more Blue AP, convert 5 Blue AP to Yellow and deal 90 damage to the highest level enemy. If Mysterio still has 5 or more Blue AP after converting this AP, stun this target for 1 turns.

Level Upgrades:
Level 2: Deals 180 damage.
Level 3: Deals 270 damage.
Level 4: After converting this AP, stun this target for 2 turns.
Level 5: Deals 396 damage. Stun happens if Mysterio still has 4 or more Blue AP


The Pledge[]

POWER COST  Yellow  6
Out of the mist, Mysterio appears! Here to save you from danger...right on time. Mysterio places a 4-turn Countdown tile. While this tile is on the board, making a Yellow match generates Purple AP instead. When this Countdown goes off, Mysterio steals a burst of 361 health from a random enemy and ally.

Level Upgrades:
Level 2: Mysterio steals a burst of 505 health
Level 3: Mysterio steals a burst of 650 health.
Level 4: Mysterio steals a burst of 957 health.
Level 5: Mysterio steals a burst of 1516 health.


Best Build[]


Levels[]

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Trivia[]

  • This character was introduced in July 2019[1], to coincide with the release of the movie Spider-Man: Far from Home.
  • While a villain in the comics, the character is put in the Heroes batch because, as told in his card bio, the Far from Home trailers paint Mysterio as a dimensional travelling hero. In fact, halfway through the movie that backstory is revealed as a ruse.

Sources[]


Gallery[]

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