Double Crossed and left for dead in an ancient Egyptian tomb, mercenary Marc Spector crawled to the foot of a shrine to Khonshu, god of the moon. Believing that Khonshu imbued him with a new life, he arose "from the dead" and exacted revenge on his attackers.
Assuming the persona of Moon Knight, Spector returned to New York and began a war on crime that pushes his body and mind to their breaking point.
Powers[]
Fist of Khonshu[]
POWER COST 9
The spirit of Khonshu drives Moon Knight’s thirst for vengeance, pushing Spector to his breaking point but keeping him in the fight. Deals 1269 damage to the enemy and creates 2 strength 74 black enemy Attack Tiles. If the damage downs an enemy, restores 1019 health to Moon Knight instead.
Level Upgrades:
Level 2: Deals 1621 damage to the enemy and creates 2 strength 74 black enemy Attack tiles.
Level 3: Deals 1741 damage to the enemy and creates 2 strength 46 Black enemy Attack tiles.
Level 4: Deals 2260 damage to the enemy and creates 1 strength 46 Black enemy Attack tiles.
Level 5: Deals 3482 damage to the enemy. No longer creates enemy Attack tiles.
At Max Level:
Level 3: Deals 3392 damage to the enemy and creates 2 strength 90 black enemy Attack tiles, if enemy is killed with this attack Moon Knight is healed for 1984 health instead.
Level 4: Deals 4403 damage to the enemy and creates 1 strength 90 black enemy Attack tiles, if enemy is killed with this attack Moon Knight is healed for 1984 health instead.
Level 5: Deals 6783 damage to the enemy, if enemy is killed with this attack Moon Knight is healed for 1984 health instead. No longer creates enemy Attack tiles.
Lunacy[]
POWER COST 0
(PASSIVE) Moon Knight’s psyche has cracked, and he no longer knows who he really is. At the start of a battle, this power becomes one of three random powers: when you match Black create a strength 27 Attack tile, when you match Purple deal 135 extra damage, or when you match Green create a strength 19 Strike tile.
Level Upgrades:
Level 2: Depending on which random power you get, Black creates a strength 38 Attack tile, Green creates a strength 27 Strike tile or when you match Purple deal 189 extra damage.
Level 3: Depending on which random power you get, Black creates a strenght 49 Attack tile, Green creates a strength 34 Strike tile or when you match Purple deal 243 extra damage.
Level 4: Depending on which random power you get, Black creates a strength 70 Attack tile, Green creates a strength 49 Strike tile or when you match Purple deal 351 extra damage.
Level 5: Depending on which random power you get, Black creates a strength 113 Attack tile, Green creates a 80 Strike tile or when you match Purple deal 567 extra damage.
At Max Level:
Level 3: Depending on which random power you get, Black creates a strength 95 Attack tile, Green creates a strength 68 Strike tile or when you match Purple deal 473 extra damage.
Level 4: Depending on which random power you get, Black creates a strength 138 Attack tile, Green creates a strength 99 Strike tile or when you match Purple deal 684 extra damage.
Level 5: Depending on which random power you get, Black creates a strength 223 Attack tile, Green creates a strength 160 Strike tile or when you match Purple deal 1105 extra damage.
Moonsilver Blades[]
POWER COST 12
Moon Knight flings a handful of razor-sharp crescent blades at his enemies, combining deadly precision with wild abandon. Deals 1575 damage to a random enemy.
Level Upgrades:
Level 2: Deals 2205 damage to a random enemy.
Level 3: Deals 2835 damage to a random enemy.
Level 4: Deals 4095 damage to a random enemy.
Level 5: Deals 6615 damage to a random enemy.
At Max Level:
Level 3: Deals 5521 damage to a random enemy.
Level 4: Deals 7974 damage to a random enemy.
Level 5: Deals 12881 damage to a random enemy.
Notes[]
The three passives have different names.
Aspect of Khonshu: Attack tiles on black matches
Marc Spector: extra damage on purple matches
Mr. Knight: Strike tiles on green matches
The extra damage on Marc Spector counts as a separate hit. Strike and Protect tiles are counted both times.
Best Build[]
Level[]
Gallery[]
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