Steven Grant is a gift-shop employee suffering from memories of another life. A life of Marc Spector, a mercenary who became an Avatar of Khonshu, the Egyptian moon god. Navigating his complex identities, Moon Knight must not only stop the enemies converging from outside, but also fight the chaos rising from within.
Powers[]
Crescent Darts[]
POWER COST
10
These razor-sharp blades are small, but nasty. Destroy a random row while dealing 1329 damage to the target, and create a 3-turn Countdown tile targeting that enemy. While this tile is on the board, whenever that enemy deals damage, reduce that damage by 620 (to a minimum of 1) and deal 620 damage back.
Level Upgrades:
Level 2: Deals 1555 damage. Reduces damage by 707 and deals 707 damage back.
Level 3: Deals 1994 damage.
Level 4: Deals 2525 damage. Reduces damage by 843 and deals 843 damage back.
Level 5: Deals 3416 damage, creates a 4-Turn Countdown tile that reduces damage by 1060 and deals 1060 damage back.
At Max Level:
Level 3: Deals 8013 damage. Reduces damage by 2842 and deals 2842 damage back.
Level 4: Deals 10150 damage. Reduces damage by 3390 and deals 3390 damage back.
Level 5: Deals 13729 damage, creates a 4-Turn Countdown tile that reduces damage by 4263 and deals 4263 damage back.
Knightmare[]
POWER COST
10
The moon god Khonshu consumes hearts to survive. His needs must be satisfied, or else... Deal 5316 damage to the enemy with the least current health. If that enemy is Downed, restore 3101 health, then create 2 strength 133 Attack tiles. Otherwise create 1 strength 44 enemy Protect tile for each active enemy, then deal 1329 damage to Moon Knight.
Level Upgrades:
Level 2: Deals 5741 damage. Creates Attack tiles of strength 156.
Level 3: Restores 4000 health, creates 3 Attack tiles of strength 177.
Level 4: Deals 6326 damage. Restores 4869 health if enemy is Downed. Otherwise deals 890 damage to Moon Knight.
Level 5: Deals 7761 damage. Restores 5768 health if enemy is Downed, then create 4 strength 222 Attack tiles.
At Max Level:
Level 3: Deals 23075 damage. Restores 16079 health, creates 3 Attack tiles of strength 710. Otherwise creates strength 178 enemy tiles and deals 5342 damage to Moon Knight.
Level 4: Deals 25426 damage. Restores 19568 health if enemy is Downed. Otherwise deals 3579 damage to Moon Knight.
Level 5: Deals 31194 damage. Restores 23183 health if enemy is Downed, then create 4 strength 892 Attack tiles.
Moon Shadow[]
POWER COST
10
Moon Knight is the one you see coming. Sometimes... Create 3 Trap tiles that, when matched by the enemy, deal 886 damage, steal up to 2 enemy Attack, Protect or Strike tiles, and improve them by 111.
(PASSIVE) Moon Knight cannot be Stunned. Whenever an enemy tries to stun Moon Knight deal 1107 damage and steal 2 AP from a random enemy pool.
Level Upgrades:
Level 2: Trap tiles deal 1019 damage and improve tiles by 133. Whenever an enemy tries to stun Moon Knight, deal 1240 damage.
Level 3: Trap tiles improve tiles by 155. Whenever an enemy tries to stun Moon Knight, steal 3 AP from a random enemy pool.
Level 4: Trap tiles deal 1108 damage and improve tiles by 178. Whenever an enemy tries to stun Moon Knight, deal 1461 damage.
Level 5: Trap tiles steal up to 3 enemy Attack, Protect, or Strike tiles. Whenever an enemy tries to stun Moon Knight, deal 1860 damage.
At Max Level:
Level 3: Trap tiles deal 4095 damage and improve tiles by 534. Whenever an enemy tries to stun Moon Knight, deal 4985 damage and steal 3 AP from a random enemy pool.
Level 4: Trap tiles deal 4451 damage and improve tiles by 712. Whenever an enemy tries to stun Moon Knight, deal 5875 damage.
Level 5: Trap tiles steal up to 3 enemy Attack, Protect, or Strike tiles. Whenever an enemy tries to stun Moon Knight, deal 7478 damage.
Notes[]
Levels[]
Gallery[]
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Uncommon |
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Rare |
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Legendary |
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Epic |
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| File:CosmicRarityStar.pngFile:CosmicRarityStar.png Cosmic |
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