As an agent of SHIELD, Bobbi Morse a.k.a. Mockingbird travels the world on all kind of missions, from discovering corruptions to saving the day when over agents' missions go south. Armed with a pair of battle staves and expert knowledge in martial arts, espionage, marksmanship and biology, Bobbi has shown herself to be one of SHIELD's most versatile and invaluable agents.

Powers[edit | edit source]

Bomb-shell[edit source]

POWER COST  Red  9
Mockingbird sets up a bomb and walks away without looking back. Creates 2 3-turn Red Countdown tiles. When one expires, if another exists, remove it an ideal 2408 damage. If not, deal 1667 damage to the target and Mockingbird.

Level Upgrades:
Level 2: Deals 3242 if another tile exists, otherwise 2408.
Level 3: Countdown tiles last 2 turns. Damage to Mockingbird reduced to 741.
Level 4: Deals 4927 if another tile exists, otherwise 3612.
Level 5: Creates Fortified Countdown tiles. Deals 6594 damage if another tile exists, otherwise 5001 to the target and 649 to Mockingbird.

At Max Level:
Level 3: Creates 2 2-turn Red Countdown tiles. When one expires if another is on the board deal 6313 damage to target. If not, deal 4690 damage to the target and 1444 to Mockingbird.
Level 4: Deals 9596 if another tile exists, otherwise 7035.
Level 5: Creates fortified Countdown tiles. Deals 12843 damage if another tile exists, otherwise 9741 to the target and 1263 to Mockingbird.

Opportunist[edit source]

POWER COST  Yellow  0
(PASSIVE) (PASSIVE) Mockingbird deflects attacks with her battle staves, providing tactical openings for her team. Whenever the enemy makes a match-4 or greater, if you have at least 9 AP in that color (including Team-Up), fire a random friendly power at no cost. If not, gain 1 AP in that color.

Level Upgrades:
Level 2: Can gain 2 AP.
Level 3: Requires 8 AP to fire a power.
Level 4: Can gain 3 AP.
Level 5: Requires 6 AP to fire a power.

At Max Level:
Level 3: Requires 8 AP to fire a power at no cost, if not can gain 2 AP.
Level 4: Can gain 3 AP.
Level 5: Requires 6 AP to fire a power.

Secret mission[edit source]

POWER COST  Purple  8 AP
Mockingbird steals enemy intel to gain an advantage. Destroys up to 4 AP of the enemy’s strongest color and generates 3 AP in your strongest color. (This power’s cost can’t be reduced.)

(PASSIVE) As long as you have at least 8 AP in your strongest color, friendly matches deal 65 more damage.

Level Upgrades:
Level 2: Deals Destroys up to 5 enemy AP. Friendly matches deal 121 more damage.
Level 3: Generates 4 AP. Requires 7 AP to deal extra damage.
Level 4: Destroys up to 6 enemy AP. Friendly matches deal 175 more damage as long as you have 6 AP.
Level 5: Destroys up to 8 enemy AP and gains 5 AP. Friendly matches deal 229 more damage as long as you have 5 AP.

At Max Level:
Level 3: Destroys up to 5 enemy AP and generates 4 AP in players strongest color. Passive: as long as you have at least 7 AP in your strongest color, deal 234 more damage.
Level 4: Destroys up to 6 enemy AP. Friendly matches deal 342 more damage as long as you have 6 AP.
Level 5: Destroys up to 8 enemy AP and gains 5 AP. Friendly matches deal 445 more damage as long as you have 5 AP.


Best Build[edit | edit source]


Notes[edit | edit source]

Mockingbird is a character that was first introduced in July 2017, in the Simulator Event at end of season of Soul Season.

Level[edit | edit source]

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Gallery[edit | edit source]


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