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As far as I see, you did a great job. I already have screenshots for his powers.
As for the level tables, Monkeytastic did that with his sandbox, but he's no longer active, and I don't know how to do this (plus I haven't got the time).
Hey dude, thankyou for all the updates. I see your doing all the images at present for all the charactes. Ive nearly done all the characters for the stats. So whats your next project? what else you think needs to be done on here at present?
I'm still working on the stats for the NPCs, jotting them down in an Excel sheet while I encounter them.
The trouble I see is that if we leave the stats in the current form, they'll take a lot of space. I have encountered NPCs up to level 440 (and higher levels are still possible). OTOH, all NPCs higher than level 100 had level numbers in multiples of 5. So I think the tables could be 1-100, 105, 110, 115, 120, etc. Maybe we could divide the tables and put them on seperate pages, like with the heroes.
What else needs to be done? One thing that comes to mind is whether it is possible to add past events. The Seasons and Hero-specific events haven't been added since 2016, and I don't know whether we can reconstruct how they played out. I'm also thinking we should remove the dates on the Behemoth Burrito page, as they haven't been updated and are of no use now.
With the events, Ive been thinking about them for a fair while. I dont think they have been done since the changeover of how rewards are... So its a bit difficult to show the rewards without having a massive list of information.
With past events... Getting down the exact details of when you earn certail rewards if a bit difficult. Theres this queue the link... HERE Which can be used. Basically combines all the rewards and states what you could earn overall...
So it may be that we can use that information and copy over to show. Doing each level from 1-9 will be a pain the ass each time a new event comes up and will take up a lot of room on each event. So the simple method may be the best?
To be honest, at the moment I have a but too much going on IRL to fully concentrate on the events. Uploading a pic or a single page is no problem, but this is a different kind of project. I also want to get started on the NPCs first, before tackling anything else. I'll start with a single NPC soon, so you can see what I'm thinking about.
I don't consider the events (past at least) to be of utmost importance to the site, it was mainly an answer to your earlier question. Getting that info may be too much trouble to be worth it for any readers.
So, I heard you're getting the NPC stats up to date. Here's what I know we/they are missing off the top of my head:
-Mindless Ones are mostly not actually given stats
-Apocalypse had a boss fight thing at some point so he needs a page (there might be others missing, but I don't actually have the game so I don't know about them)
-Minion NPCs auto-generate AP rather than actually make matches, but their generation rates don't seem to be listed anywhere and the actual pages don't mention this fact at all (their generation rates may be equal to their skill costs but that isn't listed anywhere obvious either so...)
So far I've written down the HP, match damage, and any variable numbers in abilities. I have noticed the following:
- Up to level 250, all HP and ability numbers have a linear scale based on the level + 4. For example, the HAMMER Assassin's Sniper Rifle deals (Level+4)*18.75 damage (rounded). The notable exception seems to be the the HAMMER Soldier's Assault Rifle, who has an exponential scale.
- After level 250, HP and abilities scale exponentially. I have not yet found out how the formula works out.
- Match damage for color and team-up tiles corresponds to Iron Man (Model 35)'s blue and team-up damage, up to level 50. I haven't found a formula or correspondence for higher levels. This is true for all NPCs except the Mindless Ones and the Ultron Bots, who have variable color damage.
That's certainly possible. I don't have RR yet (and if I'd get it now I wouldn't have room for it). I just assumed there'd be a fair posibility it uses the same icon as the 4* GR.
Feel free to add the correct icon if you have access to it.