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A powerful empath that can feel and manipulate the emotions of others, Mantis is nonetheless unsure of herself around other people due to a life spent in isolation. Since joining the Guardians of the Galaxy, however, she has many role models from whom she hopes she can gain an understanding of appropriate social behavior.

Powers[]

You are Afraid![]

POWER COST  Purple  0
(PASSIVE) The enemy fears losing what they have, and Mantis amplifies that fear into a panic. Whenever you match or destroy an enemy special tile, create a 3-turn Purple Countdown tile that stuns a random enemy for 2 turns. If that enemy is already Stunned, they take 417 damage instead.

Level Upgrades:
Level 2: Creates a 2-turn Countdown tile. Deals 1223 damage.
Level 3: Deals 2530 damage.
Level 4: Countdown tile stuns for 3 turns or deals 2780 damage.
Level 5: Creates a 1-turn Countdown tile that stuns a random enemy for 4 turns or deals 3169 damage.

At Max Level:
Level 3: Deals 4926 damage.
Level 4: Countdown tile stuns for 3 turns or deals 5413 damage.
Level 5: Creates a 1-turn Countdown tile that stuns a random enemy for 4 turns or deals 6171 damage.


Oversharing[]

POWER COST  Yellow  5
Mantis speaks aloud someone's deepest darkest secret, because she has heard this is a good way to make friends. Gives a chosen friendly Strike, Attack, or Protect tile to the enemy team and give a burst of 861 health to the ally with the least health. If that ally is a Guardian of the Galaxy, decrease the strength of the given tile by 22 (to a minimum of 1).

Level Upgrades:
Level 2: Gives a burst of 1092 health. Decrease the strength of the given tile by 28.
Level 3: Gives a burst of 1333 health. Decreases the strength of the given tile by 34.
Level 4: Gives a burst of 1796 health. Decreases the strength of the given tile by 46.
Level 5: Gives a burst of 2731 health. Decreases the strength of the given tile by 70.

At Max Level:
Level 3: Gives a burst of 2598 health. Decreases the strength of the given tile by 67.
Level 4: Gives a burst of 3500 health. Decreases the strength of the given tile by 90.
Level 5: Gives a burst of 5323 health. Decreases the strength of the given tile by 136.


Sleep![]

POWER COST  Green  8
With a touch, Mantis can keep the strongest of minds docile. Stuns the target for 2 turns and creates a 2-turn Green Countdown tile that stuns that enemy for 2 turns and gives them a burst of 973 health. If this tile is matched by either team, deal 509 damage to the initially targeted enemy and stun Mantis for 2 turns. This power cannot be fired while a Sleep! tile is on the board.

Level Upgrades:
Level 2: Deals 1573 damage.
Level 3: Countdown tile stuns for 3 turns. Deals 1712 damage.
Level 4: Stuns for 3 turns and creates a 3-turn Countdown tile. Deals 2230 damage.
Level 5: Creates a Repeater tile instead. Deals 3582 damage.

At Max Level:
Level 3: Heals for 1894 health. Countdown tile stuns for 3 turns. Deals 3337 damage.
Level 4: Stuns for 3 turns and creates a 3-turn Countdown tile. Deals 4347 damage.
Level 5: Creates a Repeater tile instead. Deals 6980 damage.


Notes[]

Levels[]

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Gallery[]


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