In a world where Professor Xavier was killed and Apocalypse reigned supreme, Erik Lensherr was left to pick up the pieces. Magneto fought for a peaceful future with his rebel force of X-Men by his side, only to learn that his world was doomed from the start.

Powers[edit | edit source]

Polar Coordination[edit source]

POWER COST  Blue  10
Magneto surveys the battlefield, planning the perfect moment to strike. Magneto converts 3 Basic Green tiles to Yellow and goes Airborne for 2 turns. For every 3 Yellow AP Magneto has when he returns from being Airborne, deal a blow of 1148 damage to the enemy (up to 8 times). (Max Level 4614 damage)

Level Upgrades:
Level 2: Deal 1339 damage.
Level 3: Deal 1531 damage.
Level 4: Converts 4 tiles.
Level 5: Go Airborne for 3 turns and deal 2105 damage.

At Max Level:
Level 3: Deal 6182 damage.
Level 4: Converts 4 tiles.
Level 5: Go Airborne for 3 turns and deal 8459 damage.


Eternal Induction[edit source]

POWER COST  Yellow  6
Once in the X-Men, always in the X-Men. Magneto protects his people in the face of danger. Convert 2 basic Strike, Attack, or Protect tiles of a chosen color into strength 69 Protect tiles. If a friendly Strike, Attack, or Protect tile would be converted, instead improve it by 38. (Max level strength 277/154 tiles)

(PASSIVE) Protect tiles are 28% stronger for each active X-Men member on Magneto's team.

Level Upgrades:
Level 2: Convert 3 tiles.
Level 3: Create tiles of 77 strength, improve tiles by 68. Protect tile strength is increased by 30%.
Level 4: Create tiles of 92 strength, improve tiles by 76. Protect tile strength is increased by 35%.
Level 5: Convert 4 Protect tiles. Protect tile strength is increased by 48%.

At Max Level:
Level 3: Create tiles of 308 strength, improve tiles by 277. Protect tile strength is increased by 30%.
Level 4: Create tiles of 369 strength, improve tiles by 308. Protect tile strength is increased by 35%.
Level 5: Convert 4 Protect tiles. Protect tile strength is increased by 48%.


Magnetic Inhibitor[edit source]

POWER COST  Red  9
Magneto manipulates the iron in his enemy's blood, weakening their position. Magneto creates 2 strength 38 Black Strike tiles. Then create 2 Purple 2-turn Repeater tiles that convert 1 enemy Strike, Attack, or Protect tiles to a friendly Strike tile and deal 153 damage. (Max level strength 154 tiles, 615 damage)

Level Upgrades:
Level 2: Repeater tiles deal 268 damage.
Level 3: Repeater tiles deal 383 damage.
Level 4: Repeater tiles deal 765 damage.
Level 5: Repeater tiles deal 1454 damage.

At Max Level:
Level 3: Repeater tiles deal 1538 damage.
Level 4: Repeater tiles deal 3075 damage.
Level 5: Repeater tiles deal 5843 damage.


Best Build[edit | edit source]


Notes[edit | edit source]

Levels[edit | edit source]

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Gallery[edit | edit source]


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