Powers[]
Exsanguinate[]
POWER COST 6
Jubilee and her newly made allies converge on the target. Deal a hit of 162 damage to the target, and then an extra hit for each Marked character.
(PASSIVE) Jubilee heals for 18% of all damage she deals.
Level Upgrades:
Level 2: Each hit deals 190 damage. Heal for 21% of damage dealt.
Level 3: Each hit deals 223 damage. Heal for 24% of damage dealt.
Level 4: Each hit deals 279 damage. Heal for 31% of damage dealt.
Level 5: Each hit deals 419 damage. Heal for 45% of damage dealt.
At Max Level:
Level 3: Each hit deals 673 damage. Heal for 24% of damage dealt.
Level 4: Each hit deals 841 damage. Heal for 31% of damage dealt.
Level 5: Each hit deals 1262 damage. Heal for 45% of damage dealt.
At Champion Max Level:
Level 3: Each hit deals 838 damage. Heal for 24% of damage dealt.
Level 4: Each hit deals 1048 damage. Heal for 31% of damage dealt.
Level 5: Each hit deals 1572 damage. Heal for 45% of damage dealt.
Once Bitten[]
POWER COST 5
Jubilee sinks her fangs into her prey, bending them to her will. Deal 167 damage to a chosen teammate or enemy and Mark them, dealing 125% increased damage to enemies.
(PASSIVE) On battle start, Mark a random teammate. Jubilee takes 22% reduced damage from Marked targets. Marked teammates deal 25% increased ability damage.
Level Upgrades:
Level 2: Damage increased by 175% to enemies. Marked enemies deal 24% less damage. Marked ally damage increased by 32%.
Level 3: Damage increased by 200% to enemies. Marked enemies deal 26% less damage. Marked ally damage increased by 40%.
Level 4: Damage increased by 290% to enemies. Marked enemies deal 30% less damage. Marked ally damage increased by 55%.
Level 5: Damage increased by 475% to enemies. Marked enemies deal 35% less damage. Marked ally damage increased by 85%.
At Max Level:
Level 3: Damage increased by 200% to enemies. Marked enemies deal 26% less damage. Marked ally damage increased by 40%.
Level 4: Damage increased by 290% to enemies. Marked enemies deal 30% less damage. Marked ally damage increased by 55%.
Level 5: Damage increased by 475% to enemies. Marked enemies deal 35% less damage. Marked ally damage increased by 85%.
At Champion Max Level:
Level 3: Damage increased by 200% to enemies. Marked enemies deal 26% less damage. Marked ally damage increased by 40%.
Level 4: Damage increased by 290% to enemies. Marked enemies deal 30% less damage. Marked ally damage increased by 55%.
Level 5: Damage increased by 475% to enemies. Marked enemies deal 35% less damage. Marked ally damage increased by 85%.
Coven[]
POWER COST 6
Create 2 strength 13 Attack tiles, then create 1 extra tile(s) for each Marked character.
(PASSIVE) At the start of Jubilee's turn, improve all friendly Attack tiles by 30%. If no friendly Attack tiles exist, create 1 strength 13 Attack tile.
Level Upgrades:
Level 2: Create strength 15 tiles. Attack tiles increased by 31%.
Level 3: Create strength 18 tiles. Attack tiles increased by 32%.
Level 4: Create 3 strength 15 tiles. Attack tiles increased by 33%.
Level 5: Create strength 19 tiles, 2 extra tiles per Marked character. Attack tiles increased by 35%.
At Max Level:
Level 3: Create strength 54 tiles. Attack tiles increased by 32%.
Level 4: Create 3 strength 57 tiles. Attack tiles increased by 33%.
Level 5: Create strength 58 tiles, 2 extra tiles per Marked character. Attack tiles increased by 35%.
At Champion Max Level:
Level 3: Create strength 68 tiles. Attack tiles increased by 32%.
Level 4: Create 3 strength 71 tiles. Attack tiles increased by 33%.
Level 5: Create strength 73 tiles, 2 extra tiles per Marked character. Attack tiles increased by 35%.
Notes[]
Levels[]
Gallery[]
Characters | |
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Uncommon |
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Rare |
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Legendary |
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Epic |