What happens when a genetically-engineered land shark with a ravenous appetite gets bonded with ever-hungry Venom? Well, you get the cutest little bitey black shark you've ever seen! While a bit confused sometimes at the extra voice in his head, Jeff has acclimated pretty well to the new urges to destroy. Or so Wade says. And if you can't trust Deadpool, who can you trust?
Powers[]
Powerful Friends[]
POWER COST
9
It's a lot easier to hide your nature when your friends are a fire breathing mini-dragon and a genetically modified velociraptor. Lockheed creates a 1-turn Repeater tile that causes 310 damage per turn. Goose destroys 1 random enemy SAP tile(s). Lucky provides the pizza, giving allies a burst of 443 health. Tippy-toe drops acorns, dealing 664 damage, ignoring Protect tiles. Alligator Loki provides Jeff with cover, creating a 1-turn Invisibility Countdown tile targeting Jeff.
Level Upgrades:
Level 2: Destroy 2 random SAP tiles.
Level 3: Repeater deals 353 damage. Burst heals 576 health. Tippy-toe deals 750 damage.
Level 4: Destroy 3 random SAP tiles. Tippy-toe deals 883 damage.
Level 5: Repeater deals 443 damage. Burst heals 665 health. Tippy-toe deals 1062 damage. Loki creates a 2-turn Invisibility tile.
At Max Level:
Level 3: Repeater deals 1420 damage. Burst heals 2315 health. Tippy-toe deals 3018 damage.
Level 4: Destroy 3 random SAP tiles. Tippy-toe deals 3552 damage.
Level 5: Repeater deals 1782 damage. Burst heals 2672 health. Tippy-toe deals 4274 damage. Loki creates a 2-turn Invisibility tile.
So Hungry[]
POWER COST
8
Jeff was hungry before, but bonded to a symbiote, their appetite more than doubled. Those guys won't need some of those little bits on the ends, right? Deal 664 damage and create a 2-turn Fortified Countdown tile that deals 664 damage per turn. When this tile expires, heals 1772 health.
(PASSIVE) Symbiotes don't always agree, but Jeff gets along with about everyone. Allied Symbiotes gain 5% bonus match damage and reduce all damage by 3% as they cover for one another.
Level Upgrades:
Level 2: Deals 883 damage. CD tile deals 883 damage. Heals 2215 health. Symbiotes gain 7% bonus damage and reduce damage by 5%.
Level 3: Deals 1109 damage. CD tile deals 1109 damage. Heals 2658 health. Symbiotes gain 10% bonus damage and reduce damage by 7%.
Level 4: Deals 1328 damage. CD tile deals 1328 damage. Heals 3101 health. AFF4 gain 13% bonus damage and reduce damage by 10%.
Level 5: Deals 1773 damage. CD tile deals 1547 damage. Heals 3544 health. AFF4 gain 20% bonus damage and reduce damage by 15%.
At Max Level:
Level 3: Deals 4461 damage. CD tile deals 4461 damage. Heals 10683 health. Symbiotes gain 10% bonus damage and reduce damage by 7%.
Level 4: Deals 5342 damage. CD tile deals 5432 damage. Heals 12464 health. AFF4 gain 13% bonus damage and reduce damage by 10%.
Level 5: Deals 7132 damage. CD tile deals 6223 damage. Heals 14244 health. AFF4 gain 20% bonus damage and reduce damage by 15%.
Jeff! Eat That![]
POWER COST
6
Jeffrey's stomach is made of iron, to start. With symbiote backup, they can eat about anything! Select a tile type: Strike, Attack, Protect, Abyss, Charged, or Web tile. Jeff eats all matching tiles, converting them to basic tiles, increasing match damage by 1% and heal by 2% per tile converted.
Level Upgrades:
Level 2: Increase match damage by 2%.
Level 3: Increase match damage by 3%.
Level 4: Increase match damage by 4%.
Level 5: Increase match damage by 5%. Heals for 3% health.
At Max Level:
Level 3: Increase match damage by 3%.
Level 4: Increase match damage by 4%.
Level 5: Increase match damage by 5%. Heals for 3% health.
Notes[]
Levels[]
Gallery[]
| Characters | |
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Uncommon |
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Rare |
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Legendary |
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Epic |
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| File:CosmicRarityStar.pngFile:CosmicRarityStar.png Cosmic |
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