Now, this is a story all about how my life got...put...into...a Marvel game? Close enough. But also a lie. That story's a big secret. Very hush-hush. Super mystery #1.

Anyhow, have you seen this game? PARADISE FOUND, amirite? EVERYONE is here. Almost everyone. I touched Kamala Khan's hair. There are a few...exceedingly exasperating exceptions. I mean, I'll probably live. If you don't kill me. Can you even do that in this game? Don't kill me. Bye!

Powers[edit | edit source]

'SPLOITS![edit source]

POWER COST  Purple  9
You know what would be really useful here? Some good, old-fashioned cheat codes. I know how to open the menu, but you're on your own for the rest. I mean, this game has a wiki, right? You'll figure it out.

Level Upgrades:
Level 2: I made some improvements to the dev console. You'll have to trust me on this.
Level 3: I made some improvements to the dev console. You'll have to trust me on this.
Level 4: I made some improvements to the dev console. You'll have to trust me on this.
Level 5: I made some improvements to the dev console. You'll have to trust me on this.



Plot Armor[edit source]

POWER COST  Black  9
Gotta stay relevant! Being too important to die is the best kind of being. A big ol' explosion should steal the attention from my henchm— TEAMMATES and do the trick. This much nonsense should be enough to buy me 2 strength 83 Protect tiles. It'll also send my allies airborne for a turn. Oops?

Level Upgrades:
Level 2: More levels means more nonsense! Now I can make 3 Protect tiles of strength 83.
Level 3: 3 Protect tiles of strength 101
Level 4: 4 Protect tiles of strength 110
Level 5: 4 Protect tiles of strength 175

At Max Level:
Level 3: 3 Protect tiles of strength 198.
Level 4: 4 Protect tiles of strength 215.
Level 5: 4 Protect tiles of strength 342.


Deus Ex Machina[edit source]

POWER COST  Green  0
(PASSIVE) Somehow, I feel like everything's going to work out. The Narrative always provides. In this case, The Narrative provides guns. At the start of the battle, a Gun tile appears on the board. If this tile is removed by any means, this ability becomes Chekhov's Gun.


Chekhov's Gun[edit source]

POWER COST  green  10
Oh man, remember that gun from the beginning of the battle? I bet that could do some damage. If I had any training. I'll fire 3 shots in the general direction of the enemy team, hitting some (or maybe all???) of them for 519 damage per shot.

Level Upgrades:
Level 2: Oh hey, I found better bullets! These ones deal 721 damage per shot (2163 total). Sweet!
Level 3: 934 damage (2802 total).
Level 4: 1349 damage (4047 total).
Level 5: 2185 damage (6555 total).

At Max Level:
Level 3: 1818 damage (5454 total).
Level 4: 2626 damage (7878 total).
Level 5: 4252 damage (12756 total).


Best Build[edit | edit source]


'Sploits codes[1][edit | edit source]

Looks like you came to the right place! Some helpful nerds compiled a bunch of dev console cheats for you to type in. Way to be, you.

All codes are entered by pressing 3 different buttons in any order.

These listings use numbers to represent the keys in this fashion:

123
456
789

Columns and rows start at the top left.

Destroy Columns:[edit | edit source]

1 = 249
2 = 156
3 = 123
4 = 278
5 = 569
6 = 589
7 = 137
8 = 279
Random = 679

Destroy Rows:[edit | edit source]

1 = 469
2 = 135
3 = 168
4 = 136
5 = 124
6 = 246
7 = 189
8 = 148
Random = 149

Destroy Corners:[edit | edit source]

Top Left = 256
Top Right = 169
Bottom Right = 568
Bottom Left = 245
Random = 356

Destroy Random Tiles = 349
Remove Attack Tiles = 237
Remove Protect Tiles = 689
Remove Strike Tiles = 478

Big Head Mode = 138

All other codes will alternate between #TeamPink, 1337 M0d3, and Struggle.
#TeamPink changes the ability description and makes it pink.
1337 M0d3 changes the ability description and name.
Struggle deals 2 damage.

#TeamPink, 1337 M0d3, Struggle, Big Head Mode and corner destruction all return 5 purple AP. Destroyed tiles do not give AP. All of the 'remove' and 'destroy' moves deal damage.

'Sploits level details[2][edit | edit source]

At Max Level 270:
Specific Row/Column

  • Level 3: 1657 damage.
  • Level 4: 2497 damage.
  • Level 5: 5648 damage.

Random Row/Column

  • Level 3: 2534 damage.
  • Level 4: 3894 damage.
  • Level 5: 6604 damage.

Special tiles

  • Level 3: Remove up to 4 (or more?) tiles. 361 damage.
  • Level 4: Remove up to ? tiles. 361 damage. (Really?)
  • Level 5: Remove up to ? tiles. 3003 damage. (Really!)

Random tiles

  • Level 3: Destroy 5 tiles, dealing 2534 damage.
  • Level 4: Destroy 5 tiles, 3343 damage.
  • Level 5: Destroy 7 tiles, 5369 damage.

Destroy a Corner (A little less damage if it's random. Random!)

  • Level 3: 1183 damage.
  • Level 4: 1742 damage.
  • Level 5: 2946 damage.

Level[edit | edit source]

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Gallery[edit | edit source]

Sources[edit | edit source]

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