Now, this is a story all about how my life got...put...into...a Marvel game? Close enough. But also a lie. That story's a big secret. Very hush-hush. Super mystery #1.
Anyhow, have you seen this game? PARADISE FOUND, amirite? EVERYONE is here. Almost everyone. I touched Kamala Khan's hair. There are a few...exceedingly exasperating exceptions. I mean, I'll probably live. If you don't kill me. Can you even do that in this game? Don't kill me. Bye!
POWER COST 9
You know what would be really useful here? Some good, old-fashioned cheat codes. I know how to open the menu, but you're on your own for the rest. I mean, this game has a wiki, right? You'll figure it out.
Level 2: I made some improvements to the dev console. You'll have to trust me on this.
Level 3: I made some improvements to the dev console. You'll have to trust me on this.
Level 4: I made some improvements to the dev console. You'll have to trust me on this.
Level 5: I made some improvements to the dev console. You'll have to trust me on this.
POWER COST 9
Gotta stay relevant! Being too important to die is the best kind of being. A big ol' explosion should steal the attention from my henchm— TEAMMATES and do the trick. This much nonsense should be enough to buy me 2 strength 83 Protect tiles. It'll also send my allies airborne for a turn. Oops?
Level 2: More levels means more nonsense! Now I can make 3 Protect tiles of strength 83.
Level 3: 3 Protect tiles of strength 101
Level 4: 4 Protect tiles of strength 110
Level 5: 4 Protect tiles of strength 175
At Max Level:
Level 3: 3 Protect tiles of strength 198.
Level 4: 4 Protect tiles of strength 215.
Level 5: 4 Protect tiles of strength 342.
Deus Ex Machina
POWER COST 0
(PASSIVE) Somehow, I feel like everything's going to work out. The Narrative always provides. In this case, The Narrative provides guns. At the start of the battle, a Gun tile appears on the board. If this tile is removed by any means, this ability becomes Chekhov's Gun.
POWER COST 10
Oh man, remember that gun from the beginning of the battle? I bet that could do some damage. If I had any training. I'll fire 3 shots in the general direction of the enemy team, hitting some (or maybe all???) of them for 519 damage per shot.
Level 2: Oh hey, I found better bullets! These ones deal 721 damage per shot (2163 total). Sweet!
Level 3: 934 damage (2802 total).
Level 4: 1349 damage (4047 total).
Level 5: 2185 damage (6555 total).
At Max Level:
Level 3: 1818 damage (5454 total).
Level 4: 2626 damage (7878 total).
Level 5: 4252 damage (12756 total).
Looks like you came to the right place! Some helpful nerds compiled a bunch of dev console cheats for you to type in. Way to be, you.
All codes are entered by pressing 3 different buttons in any order.
These listings use numbers to represent the keys in this fashion:
Columns and rows start at the top left.
1 = 249
2 = 156
3 = 123
4 = 278
5 = 569
6 = 589
7 = 137
8 = 279
Random = 679
1 = 469
2 = 135
3 = 168
4 = 136
5 = 124
6 = 246
7 = 189
8 = 148
Random = 149
Top Left = 256
Top Right = 169
Bottom Right = 568
Bottom Left = 245
Random = 356
Destroy Random Tiles = 349
Remove Attack Tiles = 237
Remove Protect Tiles = 689
Remove Strike Tiles = 478
Big Head Mode = 138
All other codes will alternate between #TeamPink, 1337 M0d3, and Struggle.
#TeamPink changes the ability description and makes it pink.
1337 M0d3 changes the ability description and name.
Struggle deals 2 damage.
#TeamPink, 1337 M0d3, Struggle, Big Head Mode and corner destruction all return 5 purple AP. Destroyed tiles do not give AP. All of the 'remove' and 'destroy' moves deal damage.
'Sploits level details
At Max Level 270:
- Level 3: 1657 damage.
- Level 4: 2497 damage.
- Level 5: 5648 damage.
- Level 3: 2534 damage.
- Level 4: 3894 damage.
- Level 5: 6604 damage.
- Level 3: Remove up to 4 (or more?) tiles. 361 damage.
- Level 4: Remove up to ? tiles. 361 damage. (Really?)
- Level 5: Remove up to ? tiles. 3003 damage. (Really!)
- Level 3: Destroy 5 tiles, dealing 2534 damage.
- Level 4: Destroy 5 tiles, 3343 damage.
- Level 5: Destroy 7 tiles, 5369 damage.
Destroy a Corner (A little less damage if it's random. Random!)
- Level 3: 1183 damage.
- Level 4: 1742 damage.
- Level 5: 2946 damage.
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