Hailing from a realm outside our understanding, the tentacled monster Gargantos poses a threat to the safety of our universe. Will Dr. Strange and allies keep the terror at bay, or succumb to the unknowable horror from beyond?
Powers[]
Tentacle Thrash[]
POWER COST 0
(PASSIVE) Gargantos flails his great arms, wreaking havoc on everything around him. At the start of the turn, if one does not exist, create a 1-turn Countdown tile that destroys 1 enemy AP in its color and recreates itself on an adjacent tile. If the enemy has no AP in that color, it deals 664 permanent damage instead.
If Gargantos is Invisible at the start of the turn, create an extra Tentacle Thrash tile (up to 3 max).
Level Upgrades:
Level 2: Deals 710 damage.
Level 3: Deals 750 damage.
Level 4: Deals 910 damage.
Level 5: Deals 1175 damage.
At Max Level:
Level 3: Deals 3018 damage.
Level 4: Deals 3659 damage.
Level 5: Deals 4728 damage.
Tentacle Teeth[]
POWER COST 8
Gargantos grabs and crushes his enemies with his tentacle arms. Reduce the strength of 1 enemy Strike, Protect and Attack tile(s) by 44, plus 44 for each Tentacle Thrash tile on the board. Then for each enemy Strike, Protect, and Attack tile below 44 strength, destroy that tile and deal 975 permanent damage.
Level Upgrades:
Level 2: Reduces tiles by 66 for each Tentacle Thrash tile on the board. Deals 1112 permanent damage.
Level 3: Reduces tiles by 88 for each Tentacle Thrash tile on the board. Deals 1287 permanent damage.
Level 4: Deals 1463 damage.
Level 5: Reduces the strength of 2 enemy Strike, Protect, and Attack tiles.
At Max Level:
Level 3: Reduces tiles by 356 for each Tentacle Thrash tile on the board. Deals 5170 permanent damage.
Level 4: Deals 5876 damage.
Level 5: Reduces the strength of 2 enemy Strike, Protect, and Attack tiles.
Ineffable Horror[]
POWER COST 9
It takes a strong will to comprehend Gargantos' true nature. Completely drain the friendly team's Blue AP, dealing 337 damage per AP drained. Gargantos goes Invisible for 2 turns.
(PASSIVE) While Invisible, Gargantosā matches deal permanent damage.
Level Upgrades:
Level 2: Deals 492 damage for each Blue AP.
Level 3: Deals 647 damage for each Blue AP.
Level 4: Go Invisible for 3 turns.
Level 5: Deals 1065 damage for each Blue AP.
At Max Level:
Level 3: Deals 2598 damage for each Blue AP.
Level 4: Go Invisible for 3 turns.
Level 5: Deals 4275 damage for each Blue AP.
Notes[]
Levels[]
Gallery[]
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Uncommon |
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Rare |
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Legendary |
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Epic |
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