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This mechanic is no longer part of the game as of patch R58.

Environment AP were a special tile type that gave your team or the enemy team special powers depending on the current battlefield environment. They were replaced by Team-Up AP in patch R58, released in July 2014.

Common Environment AP[]

City[]

The City tile unlocks this following powers:

Hot Dog Stand[]

cost 55 City AP
Take a quick break to eat one of the city's famous hot dogs. All allies recover 50 health.

Narrow Alley[]

cost 210 City AP
Destroys the left and right sides of the board.

Forest[]

The Forest tile unlocks this following powers:

Thorned Rose[]

cost 50 Forest AP
Take 100 damage. Gain 5 AP of every color.

Forest Fire[]

cost 186 Forest AP
Turn all Green and Forest tiles into Red tiles.
Empty all enemy AP.

High-Tech[]

The High-Tech tile unlocks this following powers:

Containment Breach[]

cost 40 High-Tech AP
A high-energy phenomenon breaches its containment vessel. causing one random tile to become critical tile.

System Failure[]

cost 240 High-Tech AP
An Ion acceleration chamber fails, scattering charged particles around the room. Destroys 21 random tiles and deals 150 damage to each enemy.

Uncommon Environment AP[]

Latveria[]

The Latveria tile unlocks this following powers:

Latverian Terrain[]

cost 35 Latveria AP
Knowledge of the Latverian countryside gives your team tactical edge. Adds three Black Strike tiles.

Doomstadt Gambit[]

cost 190 Latveria AP
Your team's devastating strike recalls Doom conquering Haasenstadt and remaking it into his capital. Stuns the target for 5 turns and deals 200 damage to each enemy.

Winter[]

The Winter tile unlocks this following powers:

Snow Drift[]

cost 45 Winter AP
Stun target for 1 turn. Reduce enemy AP of every color by 1.

Cold Snap[]

cost 102 Winter AP
Turns all Red and Winter tiles into Blue tiles. Stuns the target for 3 turns.

Desert[]

The Desert tile unlocks this following powers:

Oasis[]

cost 50 Desert AP
A lush oasis appears on the horizon. 6 random tiles become basic Green tiles.

Sandstorm[]

cost 200 Desert AP
A sudden sand storm envelops the battlefield, creating 6 critical tiles.

Notes[]

  • The Environment AP stats for a character determined how many tiles your team/enemy team got per tile destroyed.
  • In Limited Time Versus Events / S.H.I.E.L.D. Versus the position of the fight on screen determined the Environment AP(lower right:City AP,lower left:Forest AP and top:Hi-Tech AP).
  • Winter and Desert AP tiles only appeared in PVE Events so far.
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