This mechanic is no longer part of the game as of patch R58.
Environment AP were a special tile type that gave your team or the enemy team special powers depending on the current battlefield environment. They were replaced by Team-Up AP in patch R58, released in July 2014.
Common Environment AP[]
City[]
The City tile unlocks this following powers:
Hot Dog Stand[]
cost 55 City AP
Take a quick break to eat one of the city's famous hot dogs. All allies recover 50 health.
Narrow Alley[]
cost 210 City AP
Destroys the left and right sides of the board.
Forest[]
The Forest tile unlocks this following powers:
Thorned Rose[]
cost 50 Forest AP
Take 100 damage. Gain 5 AP of every color.
Forest Fire[]
cost 186 Forest AP
Turn all Green and Forest tiles into Red tiles.
Empty all enemy AP.
High-Tech[]
The High-Tech tile unlocks this following powers:
Containment Breach[]
cost 40 High-Tech AP
A high-energy phenomenon breaches its containment vessel. causing one random tile to become critical tile.
System Failure[]
cost 240 High-Tech AP
An Ion acceleration chamber fails, scattering charged particles around the room. Destroys 21 random tiles and deals 150 damage to each enemy.
Uncommon Environment AP[]
Latveria[]
The Latveria tile unlocks this following powers:
Latverian Terrain[]
cost 35 Latveria AP
Knowledge of the Latverian countryside gives your team tactical edge. Adds three Black Strike tiles.
Doomstadt Gambit[]
cost 190 Latveria AP
Your team's devastating strike recalls Doom conquering Haasenstadt and remaking it into his capital. Stuns the target
for 5 turns and deals 200 damage to each enemy.
Winter[]
The Winter tile unlocks this following powers:
Snow Drift[]
cost 45 Winter AP
Stun target for 1 turn. Reduce enemy AP of every color by 1.
Cold Snap[]
cost 102 Winter AP
Turns all Red and Winter tiles into Blue tiles. Stuns the target for 3 turns.
Desert[]
The Desert tile unlocks this following powers:
Oasis[]
cost 50 Desert AP
A lush oasis appears on the horizon. 6 random tiles become basic Green tiles.
Sandstorm[]
cost 200 Desert AP
A sudden sand storm envelops the battlefield, creating 6 critical tiles.
Notes[]
- The Environment AP stats for a character determined how many tiles your team/enemy team got per tile destroyed.
- In Limited Time Versus Events / S.H.I.E.L.D. Versus the position of the fight on screen determined the Environment AP(lower right:City AP,lower left:Forest AP and top:Hi-Tech AP).
- Winter and Desert AP tiles only appeared in PVE Events so far.