Elsa Bloodstone's natural-born monster hunting skills have been honedto a lethal point by lifelong combat training and a powerful family artifact. Armed with a variety of weapons, an impressive array of swears, and a deep love of tea, Elsa is ready to show the world's evil creatures what is what!
Powers[]
Bloodstone Gem[]
POWER COST 7
Empowered by the Bloodstone Gem, Elsa drags hidden threats out of the shadows and into the light. Stuns all Airborne and Invisible enemies for 1 turn and deals 761 damage to the target.
Level Upgrades:
Level 2: Deals 1027 damage
Level 3: Stuns for 2 turns and deals 1216 damage
Level 4: Deals 1800 damage
Level 5: Stuns for 3 turns and deals 2918 damage
At Max Level:
Level 3: Stuns for 2 turns and deals 2366 damage
Level 4: Deals 3502 damage
Level 5: Stuns for 3 turns and deals 5679 damage
Ta, Darling[]
POWER COST 9
A proper lady doesn't forget her manners. Or her shotgun. Deal 123 damage to the target. Choose a tile and destroy the 8 tiles surrounding it plus 1 other random tile, dealing 82 damage for every Yellow tile destroyed. (Destroyed tiles don't generate AP or deal additional damage).
Level Upgrades:
Level 2: Deals 272 damage to the target and 181 damage for each Yellow tile destroyed.
Level 3: Deals 326 damage, destroys 2 random tiles and deals 218 damage for each Yellow tile destroyed.
Level 4: Deals 591 damage to the target and 394 damage for each Yellow tile destroyed.
Level 5: Deals 987 damage, destroys 3 random tiles and deals 658 damage for each Yellow tile destroyed.
At Max Level:
Level 3: Deals 634 damage, destroys 2 random tiles and deals 425 damage for each Yellow tile destroyed.
Level 4: Deals 1149 damage to the target and 769 damage for each Yellow tile destroyed.
Level 5: Deals 1918 damage, destroys 3 random tiles and deals 1284 damage for each Yellow tile destroyed.
Tea Break[]
POWER COST 8
Elsa has followed the trail and laid her traps. Now she waits. Converts 3 Green basic tiles into Black Trap tiles that deal 221 damage when matched or destroyed by either team.
(PASSIVE) If there are 10 or more Black tiles on the board at the start of the turn, convert 2 of them to Yellow tiles.
Level Upgrades:
Level 2: Trap tiles deal 318 damage
Level 3: Converts 3 Green basic tiles into Black Trap tiles.
Level 4: Trap tiles deal 453 damage.
Level 5: Converts 4 Green basic tiles into Black Trap tiles which deal 458 damage.
At Max Level:
Level 3: Converts 3 Green basic tiles into Black Trap tiles which deal 619 damage.
Level 4: Trap tiles deal 881 damage.
Level 5: Converts 4 Green basic tiles into Black Trap tiles which deal 911 damage.
Best Build[]
Notes[]
Level[]
Gallery[]
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