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Once a brilliant nuclear physicist, a laboratory accident fused four mechanical arms to Otto Octavius' body, transforming him into Doctor Octopus.

With his powerful new arms and diabolical genius, Doc Ock became one of Spider-Man's greatest enemies, handing the wall-crawler his first defeat and forming the Sinister Six. While Spider-Man narrowly triumphs, Octavius always returns with an even more fiendish plan that could spell his doom.

Powers[]

Manipulation[]

POWER COST  blue  11
Dr. Octavius reaches out with his mechanical arms to use controls and devices, smashing enemy plans easily. Swaps 16 pairs of random tiles, destroying any swapped enemy Attack tiles and dealing 110 damage for each tile destroyed.

Level Upgrades:
Level 2: Also destroys enemy Strike tiles.
Level 3: Deals 171 damage per tile destroyed.
Level 4: Also destroys enemy Protect tiles.
Level 5: Deals 330 damage per tile destroyed.

At Max Level:
Level 3: Deals 539 damage per each Attack or Strike tile destroyed.
Level 4: Deals 539 damage per each Attack, Strike or Protect tile destroyed.
Level 5: Deals 1044 damage per each Attack, Strike or Protect tile destroyed.

Insult to Injury[]

POWER COST  black  0
(PASSIVE) Doctor Octopus casually delivers a scathing monologue about his superior intellect while his metal arms continue their assault. Whenever you make a match that includes enemy special tiles, add a Black Attack tile to the board of strength 27.

Level Upgrades:
Level 2: Creates strength 32 Attack tiles.
Level 3: Creates strength 38 Attack tiles.
Level 4: Adds 2 strength 27 Attack tiles.
Level 5: Adds 2 strength 43 Attack tiles.

At Max Level:
Level 3: Adds a strength 122 Attack tile.
Level 4: Adds 2 strength 87 Attack tiles.
Level 5: Adds 2 strength 139 Attack tiles.

Armed and Dangerous[]

POWER COST  green  12
Doctor Octopus’ metal arms strike, constrict and mangle all his opponents at once. Deals 268 damage to all enemies, then stuns a random enemy for 1 turn, strengthens a random friendly special tile by 16, and steals 1 enemy Green AP.

Level Upgrades:
Level 2: Strengthens a random friendly special tile by 40.
Level 3: Deals 354 damage to all enemies.
Level 4: Stuns a random enemy for 2 turns. Strengthens a random friendly special tile by 57.
Level 5: Deals 477 damage to all enemies. Steals 2 enemy Green AP.

At Max Level:
Level 3: Deals 1125 damage to all enemies, then stuns a random enemy for 1 turn, strengthens a random friendly special tile by 130, and steals 1 enemy Green AP.
Level 4: Deals 1125 damage to all enemies, then stuns a random enemy for 2 turns, strengthens a random friendly special tile by 185, and steals 1 enemy Green AP.
Level 5: Deals 1517 damage to all enemies, then stuns a random enemy for 2 turns, strengthens a random friendly special tile by 185, and steals 2 enemy Green AP.


Notes[]

First available as a reward in Heroic Mode-Dark Avengers.

Blue and green powers changed on 2015-04-17.

Originally, Armed and Dangerous would steal the enemy's green AP even if they had none. Fixed in R87 (2015-10).

Best Build[]


Level[]

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See Also[]

Spider-Man (Classic)

Gallery[]

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