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Progress sometimes requires sacrifice and, as far as mankind knew, Cosmo the Spacedog made that sacrifice in the 60's during an early space flight testing mission that went awry. But, rather than drifting in a space capsule, Cosmo gained the latent cosmic energies of a dead Celestial and absorbed galactic radiation, which granted the pooch psionic powers. After landing in Knowhere and thriving, Cosmo has become a pup to be reckoned with as the head of security for the colony in Knowhere.

Powers[]

TK Field[]

POWER COST  Yellow  6
Creates 2 strength 29 Protect tiles. Then, if there are least 6 friendly Protect tiles on the board, Fortify up to 1 of them.

(PASSIVE) Whenever the enemy team removes the fortification from a friendly Protect tile or destroys a friendly Fortified Protect tile, deal 136 damage to the enemy team. The first time Cosmo drops below 10% health, create 3 strength 13 Protect tiles.

Level Upgrades:
Level 2: Actively creates 3 Protect tiles, passively 4. Deals 191 damage.
Level 3: Fortifies 2 tiles. Deals 234 damage. Creates tiles the first time Cosmo's health is below 30%.
Level 4: Actively creates 4 Protect tiles, passively 5. Minimum 6 tiles. Deals 329 damage. Creates tiles the first time Cosmo's health is below 40%.
Level 5: Strength 57 Protect tiles. Minimum 5 tiles. Fortifies 3 tiles. Deals 525 damage. Creates tiles the first time Cosmo's health is below 50%.

At Max Level:
Level 3: Fortifies 2 tiles. Deals 469 damage. Creates tiles the first time Cosmo's health is below 30%.
Level 4: Actively creates 4 Protect tiles, passively 5. Minimum 6 tiles. Deals 659 damage. Creates tiles the first time Cosmo's health is below 40%.
Level 5: Strength 57 Protect tiles. Minimum 5 tiles. Fortifies 3 tiles. Deals 1055 damage. Creates tiles the first time Cosmo's health is below 50%.


No More Mr. Nice Dog[]

POWER COST  Red  7
Cosmo unleashes a powerful psychic blast damaging the enemy team for 171 damage, plus an additional 90 damage for every 20% of health his teammates are missing.

Level Upgrades:
Level 2: Deals 378 damage, plus 99 bonus damage.
Level 3: Deals 468 damage. Deals bonus damage for each 15% of missing health.
Level 4: Deals 630 damage. Deals bonus damage for each 10% of missing health.
Level 5: Deals 1089 damage, plus 153 bonus damage.

At Max Level:
Level 3: Deals 936 damage. Deals 198 bonus damage for each 15% of missing health.
Level 4: Deals 1260 damage. Deals bonus damage for each 10% of missing health.
Level 5: Deals 2178 damage, plus 306 bonus damage.


Help From Knowhere[]

POWER COST  Blue  7
Choose a tile color. Cosmo uses Knowhere's teleportation systems to convert 5 basic tiles to Charged tiles of that color.

(PASSIVE) Whenever an enemy matches or destroys a Charged tile, Whenever an enemy matches or destroys a Charged tile, they lose 2 AP in the matched color and their abilities are disabled until the end of the next turn.

Level Upgrades:
Level 2: Convert 6 tiles.
Level 3: Convert 7 tiles.
Level 4: Convert 8 tiles.
Level 5: Convert 9 tiles.

At Max Level:
Level 3: Convert 7 tiles.
Level 4: Convert 8 tiles.
Level 5: Convert 9 tiles.


Notes[]

Levels[]

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Gallery[]


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