Able to turn most any object into a lethal projectile, and with his skeleton reinforced with strips of adamantium, Bullseye was the obvious candidate to play the role of Hawkeye in Norman Osborn's Dark Avengers. Assuming you overlook his compulsion to casual murder.
POWER COST 0 (PASSIVE) Bullseye’s skeleton is infused with the strongest metal on earth. If there are fewer than 3 friendly Purple Protect tiles, create one whenever anyone matches Purple tiles.
Level Upgrades: Level 2: Creates up to 4 Protect tiles. Level 3: Creates up to 5 Protect tiles. Level 4: Creates up to 7 Protect tiles. Level 5: No cap on Protect tiles.
Note: Protect tiles strength 10 at level 15, strength 49 at level 94. Strength of protect tiles is likely to be unaffected by number of covers (tested for 3rd to 4th cover).
POWER COST 18 Bullseye has really taken to this bow and arrow shtick. Turns a selected (non-Countdown) tile into a Critical tile and deals 1900 damage if there are now 4 or more Critical tiles.
Level Upgrades: Level 2: Costs 1 AP less. Level 3: Damage if 3 or more Critical tiles. Level 4: Costs 1 AP less. Level 5: Creates 2 Critical tiles. Damage if 4 or more Critical tiles.
At Max Level: Level 3: 17 AP. Creates a Critical tile. Deals 9800 damage if there are 3 or more Critical tiles. Level 4: 16 AP. Creates a Critical tile. Deals 9800 damage if there are 3 or more Critical tiles. Level 5: 16 AP. Creates 2 Critical tiles. Deals 9800 damage if there are 4 or more Critical tiles.
POWER COST 11 Bullseye lets loose a torrent of projectiles, weakening his opponent for the final blow. Destroys 3 chosen basic tiles and deals 33 damage. Destroyed tiles don't deal damage or generate AP.