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Short of temper. Slow of wit. Large of frame. Fred Dukes has lived a life as the subject of scorn and distrust. Fortunately, his Mutant ability ensures that nobody can push the Blob around. Nobody! Privately, he is an avid collector of poetry.

Powers

Bring Down the House

POWER COST  Green  8
The Blob throws his weight around, causing his surroundings to come crashing down. Destroys 4 random basic and Team-up tiles in the bottom half of the board. (Destroyed tiles deal damage but do not gain AP.)

Level Upgrades:
Level 2: Destroys 5 tiles.
Level 3: Destroys 6 tiles.
Level 4: Destroys 8 tiles.
Level 5: Destroys 12 tiles.

At Max Level:
Level 3: Destroys 6 tiles.
Level 4: Destroys 8 tiles.
Level 5: Destroys 12 tiles.


Weapon Trapping

POWER COST  Black  0
(PASSIVE) At the start of his turn, Blob's malleable body grabs hold of all Strike, Attack, and Protect tiles in the bottom two rows, converting them into friendly 2-turn Countdown tiles that, when expired, have an effect based on what kind of tile was converted. Strike: Increase Blob's match damage by 30%. Attack: Deals 139 damage. Protect: Restore 139 of Blob's health.

Level Upgrades:
Level 2: Increases match damage by 45%. Deals 204 damage. Restores 204 health.
Level 3: Increases match damage by 60%. Deals 269 damage. Restores 269 health.
Level 4: Increases match damage by 85%. Deals 408 damage. Restores 408 health.
Level 5: Creates 1-turn Countdown tiles. Increases match damage by 120%. Deals 575 damage. Restores 575 health.

At Max Level:
Level 3: Increases match damage by 60%. Deals 524 damage. Restores 524 health.
Level 4: Increases match damage by 85%. Deals 795 damage. Restores 795 health.
Level 5: Creates 1-turn Countdown tiles. Increases match damage by 120%. Deals 1120 damage. Restores 1120 health.


Unmovable

POWER COST  Yellow  0
(PASSIVE) Nobody moves the Blob. If the enemy team has already made their first match of the turn and would deal damage with another match, Blob moves to the front and creates a strength 19 Yellow Protect tile (limit of one tile per turn).

(PASSIVE) All match damage dealt to Blob is reduced by 20%.

Level Upgrades:
Level 2: Creates a strength 26 Protect tile. Reduces match damage by 30%.
Level 3: Creates a strength 32 Protect tile. Reduces match damage by 40%.
Level 4: Creates a strength 46 Protect tile. Reduces match damage by 60%.
Level 5: Creates a strength 78 Protect tile. Reduces match damage by 90%.

At Max Level:
Level 3: Creates a strength 61 Protect tile. Reduces match damage by 40%.
Level 4: Creates a strength 86 Protect tile. Reduces match damage by 60%.
Level 5: Creates a strength 148 Protect tile. Reduces match damage by 90%.


Notes

Levels

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