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Main article: Black Panther

Trained from a young age, prince T'Challa grew to become the latest Black Panther, protector of the kingdom of Wakanda.

When his father, King T'Chaka, was killed, T'Challa became King, using the resources of his country and the skills as Black Panther to seek vengeance for his father.

Powers[]

Panther's Prey[]

POWER COST  Black  9
The Black Panther seeks vengeance. Choose an enemy and create a 3-turn Black Countdown tile. While this tile is on the board and the chosen character would take damage, they suffer an extra 975 damage.

Level Upgrades:
Level 2: Chosen character suffers an extra 1059 damage.
Level 3: Creates a 4-turn CD tile.
Level 4: Chosen character suffers an extra 1142 damage.
Level 5: Creates a 5-turn CD tile, and the chosen character suffers an extra 1298 damage.

At Max Level:
Level 3: Creates a 4-turn CD tile, and the chosen character suffers an extra 4256 damage.
Level 4: Chosen character suffers an extra 4592 damage.
Level 5: Creates a 5-turn CD tile, and the chosen character suffers an extra 5219 damage.

Spirit of Wakanda[]

POWER COST  Yellow  0
(PASSIVE) T'Challa summons the wisdom and power of those who were the Black Panther before him to lead his teammates to victory. Whenever you make a Yellow match, if you have 11 or more Team-Up AP, spend 10 Team-Up AP and deal an extra 5573 damage to the target.

Level Upgrades:
Level 2: Spend 9 TU AP to deal 5740 damage.
Level 3: Spend 8 TU AP to deal 5907 damage.
Level 4: Spend 7 TU AP to deal 6158 damage.
Level 5: Spend 7 TU AP to deal 6715 damage.

At Max Level:
Level 3: Spend 8 TU AP to deal 23746 damage.
Level 4: Spend 7 TU AP to deal 24754 damage.
Level 5: Spend 7 TU AP to deal 26994 damage.

Move... Or Be Moved[]

POWER COST  Red  0
(PASSIVE) Black Panther dodges his enemy's attack, then leaps back at them. If Black Panther would take 2787 or more damage, negate 50% of that damage and stun him for 2 turns.

Level Upgrades:
Level 2: If Black Panther would take 2508 or more damage, negate 60% of it. Deal 2703 damage on return from being Stunned or Invisible.
Level 3: If Black Panther would take 2230 or more damage, negate 60% of it. Deal 2982 damage on return from being Stunned or Invisible.
Level 4: If Black Panther would take 1672 or more damage, negate 60% of it. Deal 2982 damage on return from being Stunned or Invisible.
Level 5: If Black Panther would take 1533 or more damage, negate 60% of it. Deal 3010 damage on return from being Stunned or Invisible.

At Max Level:
Level 3: If Black Panther would take 8961 or more damage, negate 60% of it. Deal 11985 damage on return from being Stunned or Invisible.
Level 4: If Black Panther would take 6721 or more damage, negate 60% of it. Deal 11985 damage on return from being Stunned or Invisible.
Level 5: If Black Panther would take 6161 or more damage, negate 60% of it. Deal 12097 damage on return from being Stunned or Invisible.


Best Build[]


Levels[]

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Gallery[]

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