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With specialties in genetics and biochemistry, Swiss scientist Arnim Zola decodes Deviant technology and unlocks the secrets to artificial life-forms. Helping the Axis in World War II, he lends his genius to ruthless experiments, androids, and cloning technology. These experiments culminate in the transference of his consciousness to robotic armor, making him one long-lived Super Villain.


Powers[]

Digital Control[]

POWER COST  blue  5
Using the ESP Box in his “head” Arnim Zola can command his genetic creations, even transferring the minds of others into new bodies of his making. Select a friendly Strike, Attack, or Protect tile, Fortify it, then deal 120 damage plus the strength of all friendly Strike, Attack, and Protect tiles.

(PASSIVE) Whenever a character goes down, create a Fortified Protect tile with strength 26.

Level Upgrades:
Level 2: Deal 258 damage. Create a strength 36 tile.
Level 3: Deal 388 damage. Create a strength 53 tile.
Level 4: Deal 655 damage. Create a strength 95 tile.
Level 5: Deal 1200 damage. Create a strength 178 tile.

At Max Level:
Level 3: Deal 746 damage. Create a strength 102 tile.
Level 4: Deal 1262 damage. Create a strength 182 tile.
Level 5: Deal 2310 damage. Create a strength 343 tile.

At Champion Max Level:
Level 3: Deal 1570 damage. Create a strength 214 tile.
Level 4: Deal 2655 damage. Create a strength 383 tile.
Level 5: Deal 4860 damage. Create a strength 720 tile.

Hydra Works[]

POWER COST  black  8
As you work for Hydra, Hydra works for you! The backbone of Hydra production and manufacturing, the Hydra Works program builds and maintains key infrastructure across all sectors, creating thousands of jobs. Hail, Hydra! Select up to 1 basic or enemy Strike, Attack, or Protect tiles and convert each into a 3-turn Hydra tile that deals 102 damage.

(PASSIVE) Whenever a friendly Hydra tile expires, create 2 strength 21 Strike tiles. This ability becomes Head of the Hydra while Arnim Zola is Down.

Level Upgrades:
Level 2: Select up to 2 tiles. Create strength 29 tiles.
Level 3: Select up to 3 tiles. Deal 139 damage. Create strength 37 tiles.
Level 4: Deal 371 damage. Create strength 55 tiles.
Level 5: Convert into a 2-turn tile that deals 695 damage. Create strength 88 tiles.

At Max Level:
Level 3: Select up to 3 tiles. Deal 267 damage. Create strength 73 tiles.
Level 4: Deal 713 damage. Create strength 107 tiles.
Level 5: Convert into a 2-turn tile that deals 1336 damage. Create strength 171 tiles.

At Champion Max Level:
Level 3: Select up to 3 tiles. Deal 561 damage. Create strength 153 tiles.
Level 4: Deal 1494 damage. Create strength 224 tiles.
Level 5: Convert into a 2-turn tile that deals 2802 damage. Create strength 359 tiles.

Head of Hydra[]

POWER COST  Black  0
(PASSIVE) (PASSIVE) Hail, Hydra! Immortal Hydra! We shall never be destroyed! Cut off one limb, and two more shall take its place! We serve none but the master … as the world shall soon serve us! Hail Hydra! While Arnim Zola is Down, at the start of his Team’s turn, gain 1 AP in each of his strongest colors. This passive is always Unlocked.

Level Upgrades:
Level 2: No Change
Level 3: No Change
Level 4: No Change
Level 5: No Change

At Max Level:
Level 3: No Change
Level 4: No Change
Level 5: No Change

At Champion Max Level:
Level 3: No Change
Level 4: No Change
Level 5: No Change


Unstable Experimentation[]

POWER COST  Green  6
As experiments go wrong and test subjects reach beyond his control, he continues to observe and record. Improvements for the next round of tests. Create up to 2 random Strike, Attack, or Protect tiles with strength 27 and Fortify one of them.

(PASSIVE) At the start of Arnim Zola’s turn, convert up to 2 friendly Attack tiles into 2-turn Hydra tiles and deal damage equal to the strength of the converted Attack tiles, then convert up to 2 friendly Strike or Protect tiles into Attack tiles, increasing their strength by 3.

Level Upgrades:
Level 2: Create strength 43 tiles. Increasing their strength by 5.
Level 3: Create up to 3 tiles.
Level 4: Create strength 72 tiles. Increasing their strength by 8.
Level 5: Create strength 131 tiles. Increasing their strength by 14.

At Max Level:
Level 3: Create up to 3 tiles.
Level 4: Create strength 138 tiles. Increasing their strength by 14.
Level 5: Create strength 253 tiles. Increasing their strength by 23.

At Champion Max Level:
Level 3: Create up to 3 tiles.
Level 4: Create strength 287 tiles. Increasing their strength by 31.
Level 5: Create strength 525 tiles. Increasing their strength by 50.


Best Build[]


Notes[]

Levels[]

Gallery[]