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Master of Murderworld, Arcade is taking a more direct hand in the destruction of his enemies, or just those he was paid to destroy. In this digital form, he leverages a combination of hard light and nanomachines to wreak havoc on his current subjects. All hail Arcade, the KingofPWN!

Powers[]

Murderworld[]

POWER COST  Purple  7
Choose a color and place a Control Room Trap tile in that color (Max 1). For each Murderworld Trap tile on the board, deal 125 damage to a random enemy; if it matches the Control Room's color, deal double damage and destroy a random adjacent tile (Does not generate AP).

(PASSIVE) At the start of the battle, create a Purple Control Room Trap tile. Then, and each turn after, create 1 Murderworld Trap tile (up to 6). Without a Control Room Trap tile, Murderworld Trap tiles deal 75% less damage.

Level Upgrades:
Level 2: Deals 150 damage, Murderworld tiles deal 70% less damage without a Control Room.
Level 3: Deals 175 damage, Murderworld tiles deal 65% less damage without a Control Room, create up to 8 Murderworld Trap tiles.
Level 4: Deals 225 damage, Murderworld tiles deal 60% less damage without a Control Room.
Level 5: Deals 325 damage, Murderworld tiles deal 50% less damage without a Control Room, creates 2 Murderworld Trap tiles a turn (up to 10).

At Max Level:
Level 3: Deals 547 damage, Murderworld tiles deal 65% less damage without a Control Room, create up to 8 Murderworld Trap tiles.
Level 4: Deals 704 damage, Murderworld tiles deal 60% less damage without a Control Room.
Level 5: Deals 1017 damage, Murderworld tiles deal 50% less damage without a Control Room, creates 2 Murderworld Trap tiles a turn (up to 10).


Insert Coin[]

POWER COST  Blue  6
Making traps and tricks is its own reward. It's about the journey, the whole murder thing is just the cherry on top. But sometimes, it's fun to let loose with something more direct! Choose a pair of colors. Deals 125 damage to the target for each Murderworld Trap tile in those colors and an additional effect for the colors chosen, removing Trap tiles in those colors (Max 1 Insert Coin special tile).

Level Upgrades:
Level 2: Deals 150 damage.
Level 3: Deals 175 damage.
Level 4: Deals 225 damage.
Level 5: Deals 325 damage.

At Max Level:
Level 3: Deals 547 damage.
Level 4: Deals 704 damage.
Level 5: Deals 1017 damage.


Flame Burst[]

POWER COST  Blue  6
Creates a 1-turn Red Repeater tile that deals 125 times the number of Red and Yellow Murderworld Trap tiles removed damage. (Max level 391 damage)

Level Upgrades:
Level 2: Deals 150 damage
Level 3: Deals 175 damage
Level 4: Deals 225 damage
Level 5: Deals 325 damage

At Max Level:
Level 3: Deals 547 damage.
Level 4: Deals 704 damage.
Level 5: Deals 1017 damage.


Muddy Mire[]

POWER COST  Blue  6
Creates a 3-turn Blue Countdown tile that Locks a surrounding number of tiles (prioritizing enemy special tiles) equal to the number of Blue and Green Murderworld Trap tiles removed. Locked tiles destroy enemy AP in their colors each turn.

Level Upgrades:
Level 2: No change
Level 3: No change
Level 4: Creates a 2-turn Blue Countdown tile.
Level 5: No change

At Max Level:
Level 3: No change
Level 4: Creates a 2-turn Blue Countdown tile.
Level 5: No change


Poison Cloud[]

POWER COST  Blue  6
Creates a 2-turn Countdown tile that deals 469 times the number of Black and Purple Murderworld Trap tiles removed damage to the enemy team. If destroyed, it deals 234 damage to the enemy team and stuns them for 1 turn(s) from breathing the noxious fumes.

Level Upgrades:
Level 2: Deals 563 damage, 281 if destroyed.
Level 3: Deals 657 damage, 328 if destroyed.
Level 4: Deals 844 damage, 421 if destroyed.
Level 5: Deals 1219 damage, 608 if destroyed, stuns for 2 turns.

At Max Level:
Level 3: Deals 2050 damage, 1025 if destroyed.
Level 4: Deals 2635 damage, 1318 if destroyed.
Level 5: Deals 3806 damage, 1903 if destroyed, stuns for 2 turns.


Happy Birthday![]

POWER COST  Black  7
Arcade uses anything he can get his hands on to give you a happy birthday. Choose a tile and place a 2-turn Doombot Repeater tile on the board which deals 376 damage and creates 1 Murderworld Trap tile(s) each time it activates.

(PASSIVE) If there is a Doombot Repeater tile on the board, at the start of each turn, if there are at least 8 Murderworld Trap tiles on the board, the Doombot destroys a Trap tile, dealing 156 damage to the enemy team and 45 damage to Arcade's allies.

Level Upgrades:
Level 2: Deals 451 damage, Passive deals 187/54 damage.
Level 3: Deals 526 damage, Passive deals 218/63 damage, 1 turn Repeater tile.
Level 4: Deals 677 damage, Passive deals 281/81 damage.
Level 5: Deals 978 damage, Passive deals 406/117 damage.

At Max Level:
Level 3: Deals 1644 damage, Passive deals 682/195 damage, 1 turn Repeater tile.
Level 4: Deals 2113 damage, Passive deals 877/250 damage.
Level 5: Deals 3052 damage, Passive deals 1266/361 damage.


Notes[]

Levels[]

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