Talk:Captain Marvel (Ms. Marvel)/@comment-24.116.28.118-20150215063750

STOP.

I know what you're thinking and you're wrong. "Herp derp 5/5/3. SC doesn't do any damage." Well great job for overinvesting in the worst economical use of red AP in the 2-star tier. Yes, THE worst.

First off, yes it destroys Protect Tiles, but the maximum of three destroyed is at rank FOUR. You spend that extra cover, and you get less than FIFTY extra damage per AP. Less damage than actually BREAKING THE TILE TO GENERATE IT. Compared to better red damage abilities on the same tier, like 1654 that Johnny Storm does for one AP more?

Next we consider Strategic Command. What makes this ability more valuable than PB. First off, re-read that description. Did you read the word 'Basic' anywhere? That's right. Randomness aside, SC can convert strike, protect, attack, or COUNTDOWN tiles. With a quick roll, you can neutralize dangerous threats while taking your chances at those beloved match 4's and up, then you get to use any powerful team ups your alliance might have lent you or you had saved up from a lucky PvE match.

What's more, Ms Marvel has a couple powerful friends. Going alone, we have Modern Hawkeye with those cherished Speed Shots and a good Blast Arrow (almost sounds like a better use of Red AP, hmm) to combo with Sonic Boom. Then there's the Shield Sim matchups. Get Original Widow and Wolverine with 5's in their active abilities, and you have a dominating group that turns cascades into candy, monopolizing the ENTIRE AP SPECTRUM with with Espionaged Aggressive Recons leading into Feral Clawed Sonic Booms. A mix of passives, team killers and tank busters, powerful self healing Wolverine and team healing Anti-Gravity. And if that all wasn't enough, that precious Strategic Command leading into MORE cascades and team up abuse to clean up the dust.

But go ahead, if you're really only in it for breaking one extra protect tile for the two characters under 3 stars that even use them, by all means.