Talk:Deadpool's Daily/@comment-173.51.174.73-20151129003527/@comment-50.201.149.65-20151218184137

The team I've been using for at least 9 months is Cage, 3* storm, and OBW. Generally speaking, OBW does just what the original poster said - manage enemy countdown and AP accumulation. I just keep matching and using her blue and purple until the goons fall (in rnd 1 and 3). I end those rounds with Cage's black. That sets up his countdown tile, and between cross/cross and uppercut, he takes down the enemy team within two rounds. Added bonus if you have his black at least at level 4 so he stuns, then you never have to worry about the opposition firing off powers inherited from goon AP. Storm is there mainly for board shake and a little extra oomph when the heroes have high HP. Her green feeds back AP, possibly enough to fuel one of Cage's powers for one more go, and it's got a shot at eliminating a hard shot like a sniper rifle when the board just doesn't isn't giving you match options.

A few days ago I failed with this team, twice back-to-back. Not wanting to spend 3 more health packs I went more aggressive with Blade, Cycolops, and Spiderman. Went a lot quicker, but they did take a bit of damage in the hero rounds. There's no active green power there but once you throw out Blade's attack tiles each enemy only survives a couple of turns, and you can use Cyc to ensure the red tiles are available.