Talk:Vision (Android Avenger)/@comment-200.8.60.136-20150608015627

The problem with Vision is that both Attack Protocol and Light Disruption are incredibly mediocre. When I first saw Attack Protocol I was like "Hey this generates AP and is kind of good" but it doesn't, the combination of can't target and not generate AP is kind of awful. Light Disruption is useful once in a while but it is a silver bullet, and a somewhat bad one, seeing it only hits 2 targets and doesn't even hits attack tiles.

However, the base effects of the Density tiles are not to be overlooked. Vision is very strong with, and against, cascade attacks depending on which density you are counting on. Put on Heavy, use 2* Magneto Polarity Shift and get multiple matches, and see the damage fly all over. Put on Light and, as long as it survives the cascade, don't worry about RNG dicking on you with those damned Strike-tile fueled combos. Heavy Strike is a reasonable AoE and it benefits from Density so its damage is higher than shown

He's really strong but suffers from a very peculiar team-building constraint: He has to be in the front for his skills to be any good, and thus will be taking quite the punishment if you want to get the most efficiency from him. If your team doesn't has any 4* and we are assuming they are all the same level, putting him in the front already makes him attack with Team-Ups which is nice, from there, you have to ensure that 2 or 3 more colors are matched by him and you've got yourself a hero with very powerful normals