Talk:Deadpool (It's Me, Deadpool!)/@comment-161.141.1.1-20150918173502/@comment-86.34.145.78-20151012135346

It's not a bug. I saw that too. But you probably had at least one friendly strike tile on the board, and what happened was this: Deadpool gave a 65% damage to the target, and then the friendly strike tiles gave the rest of the damage, so the target was downed.

I tested the ability with no strike tiles and it gave a very small amount of damage (under 100!!!) for a low life target.