Thread:PriceCzech/@comment-24422687-20150317072801/@comment-24422687-20150317214700

In addition to this -- assuming the above was okay -- have you considered an EnemyPower template? It would be identical barring the necessity of the 5 levels being hardcoded to display.

I say this because I feel that listing the powers cohesively (with the coloured background bar and whatnot) is desirable, regardless of the character/enemy, but, of course, the CharacterPower template lists the 5 levels regardless of any values or not, and this doesn't work for enemies.