Champion

When Uncommon or higher characters' level has been maxed normally, you can make them a Champion. This allows their level to pass maximum using covers. Players gain rewards for each cover applied. You can also change Champion's Power Levels without costing additional covers, Hero Points, or Command Points.

Making a character a Champion costs Iso-8 and the maximum level is now raised, depending on the rarity.

Cost

 * Uncommon: 5000 Iso-8
 * Rare: 7500 Iso-8
 * Legendary: 12,500 Iso-8
 * Epic: 20,000 Iso-8

Additional Levels

 * Uncommon: +50 Levels (144 max)
 * Rare: +100 Levels (266 max)
 * Legendary: +100 Levels (370 max)
 * Epic: +100 Levels (550 max)

Level Rewards
Note: these are being revised in December 2019. See https://forums.d3go.com/discussion/80702/r192-champion-rewards-updates#latest for more information.

Transitions
The following chart includes the December 2019 updates. At levels 107, 115, 119 and 127, each champion will receive shards associated with its cover reward. The amounts of shards rewarded are 100, 200, 100 and 200 respectively. The following chart includes the December 2019 updates. For championed characters that have one transition character, the champion receives one cover and 800 associated shards. However, for those that’ll have two transition characters, the champion receives one cover and 800 associated shards for its first transition reward, and 600 shards for its second transition reward. The following chart includes the December 2019 updates. Each champion will receive shards associated with its cover reward. The amounts of shard rewarded are 100 (at levels 296, 316, 336, 346, 356), 150 (at levels 298, 318, 338, 348, 358) and 250 (at levels 300, 320, 340, 350, 360) respectively.